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Multimedia => The Wookiee Arcade => Topic started by: Phrubruh on June 10, 2013, 04:26 PM

Title: New Star Wars Battlefront
Post by: Phrubruh on June 10, 2013, 04:26 PM
EA just annouced Star Wars Battlefront!

http://youtu.be/ILhDlxFBO78 (http://youtu.be/ILhDlxFBO78)
Title: Re: New Star Wars Battlefront
Post by: Diddly on June 10, 2013, 09:25 PM
Good stuff, but because it's EA I'll hold off until the "mega super edition" comes out with all of the downloadable goodies included for free.

Wacky, Half Joking Prediction:

- Game disc comes with Prequel Maps, and Clone/Seperatist characters only
- 1st DLC: ANH Maps
- 2nd DLC: ESB Maps
- 3rd DLC: ROTJ Maps
- 4th DLC: New Weapons
- 5th DLC: Play as Jedi/Sith
- 6th DLC: EWOK/GUNGAN MADNESS
- 7th DLC: Lightsabers/Force Powers
- 8th DLC: Episode VII Sneak Peek Map/Weapon
- 9th DLC: ZOMBIES
Title: Re: New Star Wars Battlefront
Post by: SnTrooper on June 11, 2013, 01:58 AM
No, they would never do that... switch PT and OT around and you could be right.
Title: Re: New Star Wars Battlefront
Post by: Paul on June 12, 2013, 08:22 AM
The first Star Wars game to be excited about since Battlefield II. 

Hopefully it will be available for PC. 
Title: Re: New Star Wars Battlefront
Post by: Scockery on June 12, 2013, 09:15 AM
Here's hoping for Meebur Gascon mission briefing scenes.  :D
Title: Re: New Star Wars Battlefront
Post by: Phrubruh on June 12, 2013, 12:54 PM
Since it's EA, you won't be able to buy a used version of the game without additional fees. The game will stop working after six or seven year because EA will turn off the servers.
Title: Re: New Star Wars Battlefront
Post by: Angry Ewok on July 2, 2013, 11:47 PM
I've got Battlefield 4 pre-ordered with the Playstation 4... but I'm having a hard time getting excited about anything EA or DICE touches, anymore.
Title: Re: New Star Wars Battlefront
Post by: Jesse James on August 1, 2013, 03:47 PM
Summer 2015?  :-*
Title: Re: New Star Wars Battlefront
Post by: Scockery on August 1, 2013, 09:06 PM
Just in time for fans to be disappointed that it doesn't include stuff from the new movie!

I never played the old one. I did pick up Empire at War at a yard sale, have yet to install it.
Title: Re: New Star Wars Battlefront
Post by: Jeff on August 2, 2013, 09:39 AM
Just in time for fans to be disappointed that it doesn't include stuff from the new movie!

Don't worry, that will be the first DLC/expansion packet they put out! $$$$$

I haven't played any of the old Battlefronts in forever.  I doubt I pony up for this one, but I'd probably play a free demo. :P
Title: Re: New Star Wars Battlefront
Post by: Jesse James on August 2, 2013, 05:21 PM
If I have a new system and this has a SP story too ill buy it but SP is key to me...  COD has SP campaigns and I'm looking for at least that level of quality.  Something great like a HALO SP campaign would be incredible but not counting on it. :(
Title: Re: New Star Wars Battlefront
Post by: Angry Ewok on September 21, 2013, 08:19 AM
So I got tired of DICE shenanighans and cancelled my PS4 preorder. I am sure the production values will be completely epic for Battlefront III... but the new model in FPS consoling makes me sick. Pay $60 for a half baked singleplayer with awful 'on the rails' corridor shooting at awful AI... pay a Premium fee for the multiplayer experience, say another $50... now you can pay $30 a month for your own server, or get used to being booted from someone elses server because you killed the admin. P.S. there's an exclusive skinpack here or there that will set you back $5. And a soda promotion with, say, twelve codes... that's $1.75 x 12 plus tax.

I'm done with the console experience. For $1,200, I got a decent gaming rig and practically all of my ganes I have aquired for pennies through bundles and sales on Steam. And I don't have to tolerate nearly as many foul mouthed children in lobbies.
Title: Re: New Star Wars Battlefront
Post by: Matt on June 6, 2014, 02:55 PM
Sounds like we might get our first real look at Battlefront Monday afternoon:

Quote
Electronic Arts' E3 press conference will take place this Monday at 12:00pm Pacific on Twitch and Spike TV. Packed day that's going to be -- there's also showings from Microsoft, Ubisoft, and Sony.

Confirmed games for the event include Battlefield Hardline, Dragon Age: Inquisition, The Sims 4, FIFA 15, Madden NFL 15, EA Sports UFC, NHL 15, and "behind-the-scenes" looks at what DICE (Star Wars Battlefront), BioWare (Mass Effect 4), Criterion (?), and Waystone Games (??) have been up to lately. I'd hope and expect to hear a lot more about Mirror's Edge, too.
Title: Re: New Star Wars Battlefront
Post by: Diddly on June 11, 2014, 05:44 AM
Official Trailer on YouTube (https://www.youtube.com/watch?v=2yKv45X_OIo)

Not much in terms of actual game footage but I assume we'll see more this time next year.
Title: Re: New Star Wars Battlefront
Post by: Pete_Fett on June 11, 2014, 08:37 AM
Official Trailer on YouTube (https://www.youtube.com/watch?v=2yKv45X_OIo)

Not much in terms of actual game footage but I assume we'll see more this time next year.

Thanks for posting this link - I hadn't seen this yet.

Is it safe to assume that the Endor Rebel jumping on the speeder bike at the end was game play footage? Cause if so, that looked great!

I really enjoyed the other console two entries in this series (and even the PSP entries for what they were) - so I am keeping my fingers crossed that this will be epic.
Title: Re: New Star Wars Battlefront
Post by: Angry Ewok on June 28, 2014, 04:52 PM
Is it safe to assume that the Endor Rebel jumping on the speeder bike at the end was game play footage?

No, I wouldn't say that is a safe assumption. Even when we gamers see real in-game footage at, say, E3, we are still asses if we assume the final product will look as good. I just hope the console port doesn't suck for PC gamers.
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on December 9, 2014, 10:16 PM
I hope there will really just be playable Jedi as really there were in the second Battlefront.
Title: Re: New Star Wars Battlefront
Post by: Matt on April 13, 2015, 07:57 PM
Trailer Friday!

Quote
The team at DICE is zeroing in on the final details for our appearance at Star Wars™ Celebration and we’re ready to make good on our promise to reveal more details around Star Wars™ Battlefront™.

It has been hard to keep these secrets from the community, but we’re excited to announce that we will be hosting a panel at Celebration on April 17th, kicking off at 10:30AM PT, where we will debut the official reveal trailer for Star Wars Battlefront. Make sure to get to the show early to secure your seat. But that is not all… All attendees will have a chance to see gameplay behind closed doors during the show at our official booth along with a few other activities starting that Friday.

(http://i.imgur.com/7i2RflLl.jpg)
Title: Re: New Star Wars Battlefront
Post by: Diddly on April 17, 2015, 01:57 PM
Panel going on now... apparently preordering gets you Battle of Jakku DLC.

Following along with the StarWars.com Live Blog... (http://www.starwars.com/news/swca-star-wars-battlefront-panel-liveblog?linkId=13614360)

- OFFICIAL TRAILER ON YOUTUBE (https://www.youtube.com/watch?v=ZwWLns7-xN8) (not real game footage)
- November 17 release date
- Special "Stormtrooper" PS4/Battlefront combo will be available
- Preorder gets you Battle of Jakku DLC one week early
- Battle of Jakku DLC will be FREE otherwise
- Gameplay will have 1st and 3rd person viewpoints, can switch between both
- NO space battles, but vehicles can be used on planets
- NO PREQUEL TRILOGY CONTENT
- Planets can be "fully explored"
- Final planet in the trailer is Sullust!
- 20 player vs 20 player battles
Title: Re: New Star Wars Battlefront
Post by: Matt on June 11, 2015, 11:09 AM
Polygon: Star Wars Battlefront's Deluxe Edition has gorgeous box art and Han Solo's blaster (http://www.polygon.com/2015/6/11/8765001/star-wars-battlefront-deluxe-han-solo-blaster-box-art-price)

For $69.99 (currently $69.96 on Amazon), those who purchase the Deluxe Edition on PlayStation 4 and Xbox One will get the following, according to its product listing:

(http://i.imgur.com/ah1PAKsl.jpg)
Title: Re: New Star Wars Battlefront
Post by: Nicklab on June 17, 2015, 05:01 PM
I just watched the new Battlefront video (https://www.youtube.com/watch?v=jXU5k4U8x20) that features what appears to be gameplay footage.  OMG does it no justice.
Title: Re: New Star Wars Battlefront
Post by: Jesse James on June 17, 2015, 05:05 PM
The co-op one blew my fragile mind.

The rebel soldier designs are all kinda good too.
Title: Re: New Star Wars Battlefront
Post by: Nicklab on October 28, 2015, 09:10 AM
The new Battlefront trailer is just CRAZY!!!!!!!! (https://www.youtube.com/watch?v=V2xp-qtUlsQ)  It's making me want a PS4 in a bad way!
Title: Re: New Star Wars Battlefront
Post by: Darth Slothus on October 28, 2015, 05:55 PM
heard a rumor that this game is predominately Co-OP and has serious lack of missions. Can someone validate? ???

Title: Re: New Star Wars Battlefront
Post by: Jesse James on October 28, 2015, 07:03 PM
I enjoyed the Beta well enough, but honestly it didn't feel any better as far as FPS games go than really anything else out there like Titanfall, HALO or COD.  If anything it had a lil too much COD feeling to it where, unless you play COD religiously and without much of a life, be prepared for 12 y/o's to own you all day long.  :D  Visually it's stunning but most games are so I'm not swayed there.  It'll be the balance of the gameplay, to me, that makes me like it or love it.  I liked the Beta, but wasn't blown away.  Frankly it was annoying at times.

Titanfall puts a better balance in gameplay I've found, and wish more games tried to be that way.  Even online, you can get somewhere without feeling like you're only alive for a few seconds after each respawn. :)
Title: Re: New Star Wars Battlefront
Post by: Diddly on November 24, 2015, 09:31 AM
So I bought a Xbox One just for Battlefront last week, and finally got it hooked up to Live over the weekend and have been playing essentially ever since haha.

It takes some time to get used to since this isn't like every other first person shooter... the weapons have unlimited ammo but you can only fire a certain amount before the guns overheat. It's essentially a "run and gun" game and you can't really hide and camp anywhere, instead having to use cover to recharge and regroup.

It's also more fun if you have friends playing... I've been playing rounds with a group of people from another forum I post on and various modes are a lot more fun when you can travel in packs, defend each other, and warn everybody else where enemies are coming from over the microphone.

My favorite mode is probably "Walker Assault" where the Rebels have to destroy AT-AT walkers.

I'd say play until you get to Level 15, as you unlock a "Scout" trait which hides your movements from the radar. In addition, all the better weapons begin to unlock like that rifle Boba Fett uses. I bought the Deluxe edition so I'm using the DL-44 since I find myself in close quarters most of the time, and it's designed as a 1-2 shot kill weapon. I'd prefer to stay back and snipe but it's pretty tough to do so.

Also when playing as heroes, pick ANYONE but Palpatine. Quite possibly the worst character in the game. He only uses Force Lightning as a weapon, and it's good against groups of enemies in hallways but other than that he's defenseless and worthless.

And yes, it's largely co-op and single player is virtually non-existent unless you want to play against the computer. I agree with Jesse that they need to add more maps soon. The ones they have now aren't bad, but they will get old very quickly. Another gripe... I wish you could select the map yourself or vote on it ala Halo. Everything is randomly selected in game, and if you were a Rebel the first mission, you're Imperial the next, and vice versa.
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on January 4, 2016, 10:43 PM
I actually got now only the game for Christmas.  It's awesome but multiplayer is kind of hard as heck.
Title: Re: New Star Wars Battlefront
Post by: Phrubruh on January 5, 2016, 10:23 AM
I actually got now only the game for Christmas.  It's awesome but multiplayer is kind of hard as heck.

It's hard for anyone over 30 to play mulitplayer since you get your ass handed to you within five seconds of spawning by some ten year old punk. My son tried it any took control of he game very quickly. If your good at call of duty, your good at this.
Title: Re: New Star Wars Battlefront
Post by: Jeff on January 5, 2016, 10:49 AM
We got the PS4 Battlefront bundle for Christmas. (thanks, Santa!)

I haven't had a chance to play the online stuff yet, but my sons and I have been having a blast just playing the co-op missions and the versus stuff.  Fun game so far, though I think my 9-year olds are already better than I am at the game after only a week. :P
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on January 6, 2016, 10:21 PM
I actually got now only the game for Christmas.  It's awesome but multiplayer is kind of hard as heck.

It's hard for anyone over 30 to play mulitplayer since you get your ass handed to you within five seconds of spawning by some ten year old punk. My son tried it any took control of he game very quickly. If your good at call of duty, your good at this.

But still an enjoyable game indeed nonetheless.
Title: Re: New Star Wars Battlefront
Post by: Diddly on January 7, 2016, 11:11 AM
Battlefront has really become a game I can't play for more than 30 minutes to an hour, otherwise it becomes boring/repetitive. They REALLY need more material, and I'm not just talking about DLC and a $50 season pass preorder. I'm now of the mindset that leaving Prequel material out of the game was a huge mistake.
Title: Re: New Star Wars Battlefront
Post by: JediJman on January 7, 2016, 04:25 PM
Got this for my 9yo son on XBox for Christmas.  He doesn't play other first person shooter games, but is pretty good with the remote from playing Disney Infinity, Minecraft, etc.  I'm not much of a gamer, but continuously get schooled whenever we play against each other.  I cannot seem to aim as quickly or memorize the map the way he has and most matchups it's not even close.  We have been playing the local co-op missions a little more and definitely having more fun partnering up than getting slaughtered by my kid.  We tried online for just a few minutes last night - I died in 60 seconds, but he was able to get a few kills in.  ::) #HowdIgetsoold
Title: Re: New Star Wars Battlefront
Post by: Diddly on January 27, 2016, 02:43 PM
Battlefront Content Update (http://starwars.ea.com/starwars/battlefront/news/star-wars-battlefront-the-road-ahead)

Out Today:
- Tatooine Survival map can be used in other online modes
- Hoth skins for Luke and Han when playing on Hoth
- Private Matchmaking
- Daily Challenges and Community Events
- Tweaks to weapons and multiplayer modes

Coming in February:
- New Hoth maps
- Turning Point expanded to all maps, not just Jakku

Coming in March:
- New Endor maps
- New Tatooine Survival map

And finally some info on the season pass:

Quote
  • Star Wars Battlefront Outer Rim (March 2016) - Fight among the factories of Sullust and battle within Jabba the Hutt's palace on Tatooine
  • Star Wars Battlefront Bespin (Summer 2016) - It's hunt or be hunted in this action-packed experience set in the Cloud City of Bespin.
  • Star Wars Battlefront Death Star (Fall 2016) – That’s no moon! One of the most iconic locations in the Star Wars universe makes its debut in Star Wars Battlefront.
  • Star Wars Battlefront Expansion Pack 4 – Title TBA (Early 2017) – We will have more details to share about this exciting new expansion pack in the coming months.

So in other words, "we know there has been a huge dropoff in the number of people playing our stale game, so have some new maps to hide the fact that there is hardly any content!" ::)
Title: Re: New Star Wars Battlefront
Post by: Jesse James on January 27, 2016, 03:21 PM
That about sums it up. :)
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on January 27, 2016, 08:05 PM
I actually got now only the update today here.  Already I've played on Hoth as Luke Skywalker in his Hoth Gear.
Title: Re: New Star Wars Battlefront
Post by: JediJman on January 27, 2016, 11:00 PM
Are people not happy with this game?  The visuals are stunning.  I'm not a big gamer, but my son and I love this game.
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on January 27, 2016, 11:09 PM
Are people not happy with this game?  The visuals are stunning.  I'm not a big gamer, but my son and I love this game.

I find this video game here to be quite awesome and not just because I'm obsessed with Star Wars and all.
Title: Re: New Star Wars Battlefront
Post by: Jesse James on January 27, 2016, 11:52 PM
Are people not happy with this game?  The visuals are stunning.  I'm not a big gamer, but my son and I love this game.

It's getting a good bit of flak, yes.

Visually it's nice, but gameplay is basically dumbed down FPS gaming...  And add in the extensive amount of stuff they expect you to (over)pay for to actually have more than a couple maps, and it's been a pretty dismal game overall.

Personally, I like Call of Duty for this kind of gaming...  It's more complex but that adds to the game's dynamics.  I also love love love Titanfall.  HALO is up there too but I play more for the story there, something you really couldn't do with Battlefront at all since there is no SP campaign (another check against it, especially when you have the backdrop of friggin' Star Wars to go to).

It's lost players pretty steadily I guess...  I don't keep up with that, just things I've read on the interwebs.  Guess people got pretty po'd pretty fast.

But yes, visually it's impressive to look at.
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on January 28, 2016, 07:11 AM
Perhaps the coming updates on the game will make it more enjoyable.
Title: Re: New Star Wars Battlefront
Post by: Diddly on January 28, 2016, 09:35 AM
Yeah what Jesse said... no Single Player/Campaign mode outside of a few random tutorials, which forces you to play online. Which isn't SO bad, but then you realize the game modes are all essentially the same, and there are only 4 maps included with the regular game (5 if you have the free Jakku DLC).

And yeah, all of the season pass material, with the extra maps and characters, will cost a total of $50... that's an entire game right there!

The game is apparently hemorrhaging players who are going back to Fallout, Halo, Destiny, CoD... games that offer a lot more variety than just being able to play as a Rebel or a Stormtrooper. The lack of Prequel Content ends up hurting this game more than anything, IMO, as at least that would have added 2 extra sides to play as, and offered a few more maps. Like Walker Assault... how cool would it be to play opposite of the OT version in the game and have Battle Droids trying to stop AT-TEs on Geonosis or Kashyyyk?

And the latest update basically neutered every weapon in the game. I played for about 30 minutes last night. Boba Fett is now worthless as a character since he doesn't have any weapons that heat seek players (Han and Leia still do) and the card weapons (grenades, snipers, etc.) have pretty much been rendered worthless. Meaning you basically have to be at point blank range to kill another player, and even that is a crap shoot because the blasters aren't as powerful.

My point is, good graphics don't really matter if the game isn't good or doesn't have any replay factor.
Title: Re: New Star Wars Battlefront
Post by: Matt on January 28, 2016, 10:05 AM
It's currently scoring in the low-to-mid 70s at Metacritic (http://www.metacritic.com/game/xbox-one/star-wars-battlefront). I know the game disappointed a lot of people, but I didn't know the scores were that low. I'm kind of surprised.

I'm curious to see what they're gonna do with a sequel, assuming there'll be one. Probably Fall 2017. Will it be all TFA and Episode 8 stuff? What about Prequel stuff? Will they rehash all the OT stuff from this game into the next one?
Title: Re: New Star Wars Battlefront
Post by: JediJman on January 28, 2016, 01:58 PM
I read up a little on this and it sounds to me like more hard core, experienced gamers are the ones speaking out.  While I get that game play might not have as many options, I think you also have to consider that they didn't want an overly complex game for more casual players.  I think the game sold over 12 million copies, so you might not want the complexity of other games if you're targeting more mass appeal.  As someone without much gaming experience and less time to figure everything out, I think it is a really fun jump in and play right away kind of game that at least makes me feel like I can kind of compete with everyone in the game.  Something even more sophisticated would just increase the divide between experts and novices, which limits the audience potential for future releases.  $50 for the expansions feels a little pricey to me, but I like the game enough to probably bite on that eventually.
Title: Re: New Star Wars Battlefront
Post by: Jesse James on January 28, 2016, 07:45 PM
Eh, to each his own...

For me, it's like Travis said about the pay-to-play DLC stuff which is pretty outrageously expensive and amounts to VERY little ultimately when it is released as we see now.

Add in the lack of weapon diversity/complexity...  And when I say complexity, I'm not saying it's actually complex to understand.  I'm FAR from an avid gamer.  I'm very much a casual 38 year old gamer, and just don't have time to devote to mastering FPS's.  That said, this game's so...  slow.  It's just very basic, and uninteresting.

In COD, you can add suppressors, scopes, sights, extended ammo capacity, etc.  You can customize your guy too.  He can be fast, or slow.  He can take more hits, or less.  He can do a ton of stuff.  EA had a PRIME opportunity with this game to not just give you cookie-cutter crap from the movies, more or less, and they could've really hefted out the ability to customize your Rebel Trooper and your Imperial Trooper...  Give a Commando Class that's faster and uses close-up attack (I hardly ever used it, at all).  Hell, the game doesn't even give you side-arms, something people in the movies even had!  Let you load out a guy with two weapons.  Let him dual wield.  Let them have a greater capacity to carry grenades, etc.

The customizability isn't difficult and lets players tailor a character to HOW they play.  If anything it's a bonus, and makes a novice more competitive because they're able to have a "tank" or a dexterous guy who's fast but can't take hits as well or whatever.

Anyway, like you said Diddly, they're hemorrhaging players, so it's not just the hardcore guys saying these things...  Like I said, I'm really just a casual gamer, this game just is a failure to me, and I wanted to enjoy it.  And that's not even really ragging on the whole Downloadable Content issue that's plaguing them.  Not to mention launch map diversity was a joke, and even if you get Jakku, it's still more of the same.

Why not do Mos Eisley?  Why not have a Death Star level at launch?  Why not a Yavin Temple?  Some things should've just been there at launch, IMO.

I am more a footsoldier fan too, not so much into the vehicles and such, so theoretically I SHOULD enjoy this game more than I do, but I just don't.

A game I fell into, and loved from the day I played it, was Titanfall.  I have rounds where I'm just pwned from the start, but I have games where I'm just clicking along, have a good character designed, and I'm kicking ass too.  And the Titans can compensate a person's k/d nicely if they're maybe not the most savvy run/gun guy.  You can snipe, but not all the time.  Camping is difficult (another BF flaw IMO) to do, but not impossible.

I really think if the characters and weapons were more complexly customizable, I'd like the game much, much more.  That alone would probably have me hooked on it.  I'm not a fan of the lack of ammo clips (guns in the SW universe have them...  why alter that?), but I'd overcome that if I knew I could pick/choose the weapons and their "style" to suit my playing style better.  And having the ability to drop to your pistol in desperation is great.

I'm not going to be paying for any DLC obviously.  I'll just be waiting things out and playing other games with the kids.

I never got into Destiny but I hear it's amazing...  the kids liked it.

Matt, I have a feeling the launch sales of BF will push through a sequal, but will they go balls out to alter the game so dramatically to make it more competitive with other similar games in the genre?  I doubt it, personally, and then it'll just peter out and go back into obscurity.

Personally though, I never liked the original Battlefronts that much...  They though, at least were somewhat innovative on the overall genre, at the time.

I do enjoy looking at pretty stuff in the games though!  Cargo pods, boxes, equipment, etc.  I dug seeing an X-Wing (and other stuff) covered with camo netting, which I kinda fiddled with in customizing and whatnot.  It was cool seeing it in a SW setting is what I'm saying.  And I liked their take on Sullust and things.  They really graphically seem to push things too.  Maybe more so than other games do.
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on January 29, 2016, 09:52 AM
I recently got a number of the achievements in the game in this week alone.
Title: Re: New Star Wars Battlefront
Post by: Matt on January 29, 2016, 03:14 PM
Polygon: Here's why Star Wars Battlefront content is sticking with the original trilogy (http://www.polygon.com/2016/1/29/10871438/star-wars-battlefront-ea-canon)

Quote
Star Wars Battlefront will only include content based on the original trilogy, in the interest of preserving the franchise's canon, according to EA.

"You can't make a game in Star Wars that violates the canon of Star Wars," said EA chief financial officer Blake Jorgensen during a quarterly earnings call yesterday, according to a transcript from Seeking Alpha. Since Battlefront is explicitly set during the era of the original trilogy, adding events from films set earlier or later than Episodes 4 through 7 would be unfaithful to the franchise, he explained.

EA is open to including these characters and stories in future Star Wars games, Jorgensen went on to say.

Ea confirmed that Battlefront itself wouldn't include The Force Awakens back in December. However, this marks the first confirmation that EA will also leave the prequel trilogy out of ​Battlefront​'s upcoming expansion packs.

I could kind of understand this if there was some sort of single-player campaign element to the game, but there's not, right? It's pretty much multiplayer-only. So how would having non-OT-era stuff in the game violate the canon? As long as you don't mix-and-match eras within the same match, I don't see what the problem is. Isn't that how the original Battlefronts worked? They were split into Clone Wars-era matches or Galactic Civil War-era matches.

It seems to me more like maybe they just didn't want to do the ****-ton of work that would be required to put prequel- or Disney-era stuff into the game, especially since people don't have a hard-on for the prequels like they do with the OT.

They're kind of painting themselves into a corner with all this canon-talk for a sequel. They're almost gonna have to go complete saga with it. If they don't, it's like I mentioned earlier, they'll have a game set in an era that nobody cares about anymore (Prequels/Clone Wars), or a complete rehash of this game, which probably won't go over too well, or a Disney-era game with probably not a lot of water in the well to draw from, in terms of content, especially if they're as tight with Episode VIII spoilers as they were with Force Awakens. Really curious to what's gonna happen.
Title: Re: New Star Wars Battlefront
Post by: Dave on January 29, 2016, 03:48 PM
Yeah, that's a pretty weak excuse.  There really isn't a story to this game to conflict with any canon.  You just go and shoot stuff in different OT-like environments.

Heck, Disney Infinities 3.0 lets you mash whatever players you want together without fear of "screwing with the canon".  My kids love to play the ToyBox setting and keep swapping in characters Anakin to Kylo Ren to Sabine to Yoda to Tinkerbell to Olaf to Chewie.  Maybe Disney should have made the different trilogy characters incompatible with each other...   ::)
Title: Re: New Star Wars Battlefront
Post by: JediJman on February 1, 2016, 09:29 AM
Thanks for posting this.  The game doesn't have a first person storyline to follow, so they certainly could have just dedicated certain troops to certain locations and not allowed mixing.  There are added complexities with programming that though, and you immediately divide your players in half for multiplayer games.  Or worse yet, you have a much smaller subset of people trying to play prequel and they can't quickly find matchups, turning them off to the whole game.  There's probably enough hassle and potential problems for them to just decide to stick with OT for now, but it is curious.  If nothing else, they could beef up the maps to fit prequel environments.  It would be fun to play in a Kamino clone factory, the caverns of Geonosis, or the lava pits of Mustafar.
Title: Re: New Star Wars Battlefront
Post by: Jesse James on February 1, 2016, 08:20 PM
Quote
Yeah, that's a pretty weak excuse.

Indeed...  What exactly is the point there?  Is there now a canon battle on Tatooine?  And there will now be a canon battle on the Death Star (which I believe is one of the promised maps for expansion)?  Canon shouldn't have jack to do with a MP-only melee.

They could've just used OT characters and included a wide range of locations from the saga if they wanted to do it that way.  I mean, Rebels on the Death Star anyway?  Why not on Geonosis?  Or Coruscant?  Christophsis?  Illum mines?  Whatever.  Just make more maps available at launch and that alone would've improved the game a bit.

Still though, I played Titanfall this weekend for a lil over an hour...  It reminded me how much I hate the inability to reload on BF.  That adds, alone, a huge dynamic to gaming.  The "overheat" thing is just lame...  Hell, these guns HAVE magazines on them!  Troopers have extra mags even, in the films.  I can see extending a weapons capacity but taking that out completely is just a dismal choice.  Then I'm putting custom load-outs on my mechs because I suck, so I make "tanks"...  meanwhile the good players are using the nimble stuff and basically trying to snipe you or just run around too fast to kill, even in the nimble mech design.  But I was able to get in, have a positive k/d the whole time, and really kick some ass and even improve my score.  It felt great.  Didn't hurt that all the new content was free too, but it's an older game so neither here nor there on that.  It's just a slap in the face.

Like I'm amazed BF doesn't include Mos Eisley if you're going to be put on Tatooine...  How do you not include that?  Do you remember Tatooine for sand dunes, or do you remember it for the streets of Mos Eisley?  That's a big urban map right there, but they didn't do it.   :-\

But anyway yeah, I was talking to someone in the industry, and his insight was interesting...  Like basically they glommed onto TFA's release, got the sales they wanted, and have abandoned the product (more or less).  They figure they'll get some residual and piss on those who drop off.  The problem being they've also killed some gamers from trusting them again, and who won't pay $60 for something out the gate just because of the "hype".  I can believe though that they're basically already moving onto "the next thing", and will limp BF along.  Plus now they have a lot less to mess with since it's just basically throwing together some maps and skins, and calling it "content".  :(
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on February 6, 2016, 03:34 PM
I wouldn't say this game now ignored the prequels completely because just sometimes on the menu screen it plays the music heard in Star Wars Episode 3: Revenge of the Sith when Obi-Wan Kenobi left for Utapau.
Title: Re: New Star Wars Battlefront
Post by: Diddly on February 23, 2016, 04:03 PM
New Update Launches Today:

Quote
Additional Content/Functionality
General: Jakku DLC Content is being patched into the game, downloading it separately via platform storefronts is no longer required and can be deleted from your hard drives
New Map: Twilight on Hoth added to Walker Assault, Supremacy, Turning Point, Blast, Fighter Squadron, Drop Zone, and Heroes vs. Villains
New Mission: Survival in the Ice Caves added to Survival Missions
Turning Point: Jundland Wastes, Forest of Endor, Outpost Beta, and SoroSuub Centroplex maps added to the playlist
Attract Mode: GNK Droid added - GONK!
Settings: Turning off music in the Sound menu now turns off music everywhere in the game
Settings: Added a Film Grain setting slider in the Video menu
Credits: Updated Game Credits list
Weapon and Star Card Changes
Primary Weapons: Damage against air vehicles increased by 10%
Bowcaster: Explosion damage increased from 10 to 15 per projectile and explosion radius decreased from 3 to 2.5m
Bowcaster: Full charge direct hit from 20 to 40 per projectile and a normal direct hit increased from 20 to 30 per projectile
Barrage: Damage increased from 50 to 55
Barrage: Cooldown reduced from 40 to 35s (normal) and from 35 to 30s (upgraded)
Barrage: First volley of grenades no longer disappear if the user uses the Refresh Power-up and then fires a second volley
Homing Shot: Lock time decreased from 1.5 to 1.2s
Homing Shot: Players in the AT-GAR turret now receive on-screen notification when locked on
ION Torpedo: Speed increased from 350 to 380m/s and turning angle increased from 120 to 125 in order to more easily hit air vehicles
Pulse Rifle: Movement speed while aiming decreased by 30%
Tusken Cycler Rifle: Movement speed while aiming increased by 40%
Tusken Cycler Rifle: Bullet speed increased from 300 to 450m/s
Orbital Strike: Fixed bug where it sometimes would not trigger on button press


Vehicle changes
Quote
A-Wing: Increased hit box size
A-Wing: Now properly takes damage when colliding with an AT-ST while having the Shield active
Slave I: Players can now see the Shield icon on Rebel vehicles when a Shield is active
AT-ST: T-47 Airspeeder kills with a missle while firing the primary cannons at the same time now properly awards a kill (previously registered as a suicide)
AT-AT: Fixed bug where the Orbital Strike ability would sometimes not have the aiming reticle move
T-47 Airspeeder: Players will no longer receive an out of bounds message on Graveyard of Giants during Turning Point when a control point is captured
Multiplayer Game Mode Changes
General: Pre-Round timer lowered from 30s to 20s
Walker Assault: Fixed Power-up spawns on SoroSuub Centroplex
Walker Assault: AT-AT health increased by 18% on Outpost Beta, 8% on Jundland Wastes, 20% on Forest of Endor, 4% on SoroSuub Centroplex, and 5% on Graveyard of Giants
Walker Assault: Spawning as an Imperial Hero after the AT-ATs just pass the second set of uplinks no longer despawns one of the AT-ATs
Walker Assault: The second AT-AT no longer bumps into the wreckage of the other on SoroSuub Centroplex when the first AT-AT is destroyed during the first Uplink
Droid Run: Correct Objective Notification is now displayed to all players if someone is killed while trying to claim the Droid
Droid Run: Improved spawn zones on Dune Sea Exchange
Supremacy: Fixed Power-up spawns on Jundland Wastes, Forest of Endor, and SoroSuub Centroplex
Supremacy: Improved spawn zones on Jundland Wastes, Outpost Beta, and Forest of Endor
Heroes vs. Villains: Planted turrets on Dune Sea Exchange will now disappear in-between rounds
Hero Hunt: Improved spawn zones on Ice Caves
Fighter Squadron: Players are now protected while spawning on Graveyard of Giants


Mission Changes
Quote
General: Both players will now properly see Charge Card pick-ups if Player One is using a 3rd Star Card Hand without a Charge Card
General: Player 2's changes to control settings no longer update Player 1's controls when playing Split-Screen
Battle: Fixed AI Spawn issues on Tatooine
Survival: Wave 10 on Sullust will now always spawn if the player / co-op team dies and restarts the round or if a player picks up a Collectible during the Wave 9 transition
Survival: Partner spawns on Sullust will no longer fail if the currently alive player is in a confined area
Survival: Co-Op players can now unlock the "Complete on Hard Difficulty without spending a life" if one player dies and then waits until the other player completes the wave so they get a free respawn
Hero changes
General: Heroes no longer get stuck in a stunned animation state
Princess Leia: Endor outfit updated - Congrats on completing the Lead the Rebellion challenge!
Princess Leia: Trooper Bane now only knocks back primary target, not nearby enemies
Luke Skywalker: Increased Saber Rush's damage against other Heroes from 2% to 6-8%
Luke Skywalker: Lightsaber swing hit radius is reduced from 0.3 to 0.25m
Han Solo: Zooming in no longer sometimes displays a gun scope
Emperor Palpatine's Shocktroopers: Modified primary weapon damage to match Leia's Honor Guards' primary weapon damage over time


Misc. Bug fixes
Quote
General: Lighting, textures, audio, user interface, text, and collision fixes
Controls: Legacy control schemes have had their layouts more clearly defined
Colorblind: Enemy players highlighted with Scan Pulse now have the correct Deuteranopia or Protanopia settings on Graveyard of Giants and Goazan Badlands
PC only: Fixed a bug where a player would lose functionality with an Xbox 360 controller after inviting a player to a Private Match and then starting the game
PC only: Air vehicle sensitivity lowered from 0.9 to 0.45 for easier mouse control
Achievements / Trophies: Updated text on "Impressive. Most Impressive." and "Survivor" to clarify the requirements
Achievements / Trophies: "Playing the Objective" now properly awarded

TL;DR: Just a new map, oh and you have to redownload the Battle of Jakku DLC if you got it back in December. ::)
Title: Re: New Star Wars Battlefront
Post by: Jesse James on February 23, 2016, 07:13 PM
LOL @ this being "big news" for them.  So, so glad I walked away when I did.
Title: Re: New Star Wars Battlefront
Post by: JediJman on February 24, 2016, 06:36 PM
That's a lengthy list of changes for just a new map. Glad to see the homing shot time reduced - that may be worth using again.  This is a free update, right?  Not sure how other games handle this kind of stuff, but I'm happy to see any additional content or updates for free. 
Title: Re: New Star Wars Battlefront
Post by: 77Skywalker on February 26, 2016, 11:05 AM
I'm currently downloading the update here.
Title: Re: New Star Wars Battlefront
Post by: Diddly on March 2, 2016, 05:15 PM
Outer Rim Pack Details Revealed (http://starwars.ea.com/starwars/battlefront/outer-rim?sf44861643=1)

Basically, two new maps (Sullust Industrial Sector and Jabba's Palace) and Nien Nunb and Greedo are added to the hero characters.
Title: Re: New Star Wars Battlefront
Post by: Diddly on May 11, 2016, 02:20 PM
Battlefront 2 Coming in 2017 (http://www.gameinformer.com/b/news/archive/2016/05/10/next-star-wars-battlefront-confirmed-for-2017.aspx)

Quote
Next year we’ll see Star Wars battlefront back with bigger and better worlds, because we now have the new movies to work off of, not just the historical movies that we used before.

Yeah, because we saw SO much fighting between the Resistance ground soldiers and First Order Stormtroopers in TFA. They are absolutely determined to not have any sort of prequel content in these games. Ridiculous. I'll pick the sequel up when it hits the clearance shelf, where Battlefront has been since January.
Title: Re: New Star Wars Battlefront
Post by: Jesse James on May 11, 2016, 07:35 PM
The PT was warrin' and whorrin' but never borrin' as they say.  And to that end, they warred a lot. :P  It was about all that was great in it, to me.  Especially ROTS.

If it doesn't have a campaign it'll suck like this one did. 

On the flip side, I'm anxious for some Doom reviews, just haven't looked around to find them yet.  Might do that tonight.
Title: Re: New Star Wars Battlefront
Post by: Nicklab on June 15, 2016, 02:15 PM
Check out some of the EA Star Wars promo video that's come out (https://www.youtube.com/watch?v=yrIEW7woFFo) in conjunction with the 2016 E3 show.
Title: Re: New Star Wars Battlefront
Post by: Diddly on September 21, 2017, 09:33 AM
The Season Pass DLC is now free if you're subscribed to Xbox Live Gold!