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Messages - Matt

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i just noticed as i was looking at the pics i posted online, and i had to check the box, c-3po's right leg is silver??? i never noticed that before. it is silver at the knee down on his right leg. please message me about this as well, why is his lower half of his right leg silver, another packaging error??? i'm beginning to think that this is more rare than i thought. if you look at the pics, on his left leg, it has a black joint, and on the right leg, it's a silver joint with a silver lower leg.

--Excerpted from the description of  an eBay auction for the Android Set which wound up selling for $150 plus $15 shipping.

Watto's Junk Yard / Re: Official Television Thread
« on: March 4, 2014, 10:17 PM »

I'm gonna start tweeting how much I like GB2 now.  :-X  :-*

You really should probably not do anything else in life, Tweeting or otherwise, until you watch Groundhog Day.

Seriously, what the ****, mang?

Not in a million years could I see Bill Murray agreeing to be in a movie with a CG Harold Ramis.

Murray and Ramis barely even talked to each other for twenty years after a falling out they had during Groundhog Day. Maybe that's the real reason Murray wouldn't do Ghostbusters 3, because he refused to work with live-action Ramis. Maybe he was just waiting Ramis out, and now that Ramis is gone, they can start work on GB3 with a CGI Egon, or recast the role, or just write the character out entirely. They have several scenarios to work with, and on the bright side, none of them can possibly be as bad as Ghostbusters 2.

Watto's Junk Yard / Re: The Walking Dead
« on: February 24, 2014, 12:36 AM »
Sneak preview of Episode 11: Rick, Carl, and Michonne clear another house.

Okay, so just Carl and Michonne.

The Wookiee Arcade / Re: How LucasArts Fell Apart - Kotaku article
« on: February 19, 2014, 08:00 PM »
More on "Darth Icky":

i heard a story from some people who worked on a pretty high profile...ancillary star wars entertainment product ....

anyway they heard word that lucas was very excited about the project and was, in fact, so excited about it that he had come up with a brand new character expressly for this project that would become part of the official star wars canon, etc.

obviously everyone was really excited.

the day came for lucas to meet with them. lucas coming to their offices was basically like the ******' pope or president coming, huge deal, big preparation, everyone's buzzing around etc etc

so they finally sit down with lucas in the conference room, and he starts by saying how impressed he was, how he wanted this product to be a real core part of star wars lore, blah blah blah...

then he says, "So the character I've created for the [project] is..."

*everyone leans forward, anticipating with bated breath*


so they're like, "Darth...Icky"

and he's like, "yes, Darth Icky - I-C-K-Y" and begins to explain the character

so then after they were all freaking out like how the **** are we gonna write around this retarded character etc, eventually they just drug their feet on it for long enough that lucas had moved on to his next brilliant idea and forgot about it and the public never knew of Darth Icky.

I'm currently working on my first photonovel, centered around my new character, Darth Gag-Me-With-A-Dead-Smurf

The Wookiee Arcade / Re: How LucasArts Fell Apart - Kotaku article
« on: February 19, 2014, 04:53 PM »
I heard off-the-record that there were sequels to all those games in the works, but Jim Ward caught word of that old thread here and canceled them just out of spite.

The Wookiee Arcade / Re: How LucasArts Fell Apart - Kotaku article
« on: February 19, 2014, 03:55 PM »
Fascinating article in Game Informer this month on same topic


Fall Of The Empire: How Inner Turmoil Brought Down LucasArts

My favorite part: Lucas suggesting that The Force Unleashed's protagonist should be named Darth Icky or Darth Insanius.

A similar situation arose with Star Wars: The Force Unleashed’s protagonist, Starkiller. “[That name] was only supposed to be a nickname or call sign, not a proper name from the beginning,” a former LucasArts employee says. The development team hoped that Lucas would give Vader’s apprentice a Darth moniker, which at the time, was something that didn’t happen often.

“The team threw a Hail Mary to George, saying the game would have more credibility if the apprentice had a ‘Darth’ title,” a Force Unleashed team member says. Lucas agreed that this situation made sense for Sith royalty, and offered up two Darth titles for the team to choose from. “He threw out ‘Darth Icky’ and ‘Darth Insanius.’ There was a pregnant pause in the room after that. People waiting for George to say ‘just kidding,’ but it never comes, and he just moved on to another point.”

Lots of blame on Jim ******* Ward in that article, too.

And Jesse, you really should probably not read this:

LucasArts’ push for more internally developed Star Wars titles left behind a tantalizing trail of unreleased projects. Star Wars: Imperial Commando, a sequel to Republic Commando, would have put the player in control of an Imperial assault team, but never made it out of the conceptual phase of development. Star Wars: Knights of the Old Republic III was almost greenlit, but none of the people I talked to involved in the project knew why it was canceled. “Most of the conceptual and story groundwork for the title was there,” a LucasArts employee says. Star Wars: Jedi Knight III – Brink of Darkness and Jedi Master were two different directions LucasArts hoped to take its Jedi Knight series, but neither made it to proper development. Other scrapped Star Wars titles included Smuggler, a linear action game that focused on a Han Solo-like character; Rebel Warrior, a violent action game with a Wookiee protagonist fighting the Empire; a title that put players into the role of Darth Maul called Star Wars: Darth Maul; an internally developed Star Wars MMORPG codenamed Proteus; a Call of Duty-like shooter named Star Wars: First Assault; and most surprisingly, Star Wars: Episode VII – Shadows of the Sith, which was believed to be a spin-off to the upcoming motion picture now helmed by J. J. Abrams.

Watto's Junk Yard / Re: The Walking Dead
« on: February 15, 2014, 01:02 AM »

Not *******.  Prick.   :-*

This is a Pricktatorship!

Watto's Junk Yard / Re: The Walking Dead
« on: February 14, 2014, 05:56 PM »
For everyone else's annoyance level's sake, I promise I'm done after this. I have posted some a*hole things. True. However, only as an over reaction to something as trivial as a tv show. I, again my opinion, I obviously don't know you, think you enjoy the a*hole comment as a part of your argument, and that isn't just based on this particular conversation.

That's fair. I know I've got a horrible reputation for being an ******* around here. I don't think I'm that way any more, but it's something I'll probably never be able to live down with some people. Oh well. Can't do anything about that now. Made my own bed and all that.

Ok Jeff, Jesse, and the others that just want to talk about the show, I promise I am done until we are discussing this Sunday's episode. SORRY all.

Yes. Let's just get back to talking about the show, which is, without question, the most finely-crafted program in the history of broadcast television. A show against which all other shows will be judged, from now until the end of time.

Watto's Junk Yard / Re: The Walking Dead
« on: February 14, 2014, 11:27 AM »
What part of this conversation feels "personal" to you?  ??? Is that just your go to when you don't have a response?

Beyond a difference in opinion of where they should take the show, your posts have been rather dickish. 

Is this where I go back and list all the things I've been called in the last 24 hours?

Watto's Junk Yard / Re: The Walking Dead
« on: February 14, 2014, 10:25 AM »
Again killing off Rick or the show isn't good still makes no sense. And apparently that's what you think. Do you want the main character in all shows you watch killed off? I think I am done debating with you. I appreciate Greg and Matt M debating with me and Justin, etc because it feels like a friendly debate. Any time YOU say anything it seems like you're being an a*hole for the sake of being an a*hole, in my opinion, so it riles me up too. I could be reading you wrong, and if so I apologize, but I don't think so, so that is a pretty worthless apology.

We will just have to agree to disagree and I will continue watching the show and enjoying it and rooting even harder they never kill off Rick both because I like his character and just to be a jerk. Thanks.

Yeah, you're not taking this discussion about a zombie TV show way too personally at all. My bad.

Watto's Junk Yard / Re: The Walking Dead
« on: February 14, 2014, 09:47 AM »
Lori and Dale were the only two big deaths on the show that I found shocking and unexpected. The writing was on the wall for Shane, Merle, Andrea, Herschel and The Governor so I wasn't surprised when they bit the dust. As much as I enjoy Daryl and Rick, seeing one of them get ambushed and eaten by walkers would really kick things up a notch.

Part of why we all saw those deaths coming is because TWD kills off main characters. Not because it was just so expected and the easy thing to do.

You must have a pretty broad definition of what a main character is.

Watto's Junk Yard / Re: The Walking Dead
« on: February 13, 2014, 01:33 PM »
"On AMC's The Walking Dead, anyone can die at any time! Except Rick, because it's his story, and except Daryl, because he's the bad-boy that the ladies love, and Michonne, too, 'cause she looks cool with her sword and whatnot. And probably Maggie, 'cause she's the only hot piece of ass on the show. Everyone else is fair game!"

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