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Messages - BillCable

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151
Watto's Junk Yard / Re: Gaming System Recommendations?
« on: November 5, 2015, 12:38 PM »
They run smoother on current gen than they do on last gen.

152
Watto's Junk Yard / Re: Marvel's Agents of S.H.I.E.L.D.
« on: November 5, 2015, 11:56 AM »
So I'm guessing he's skipping Daisy because Daisy is very effective at drawing out Inhumans to eliminate?  It can't be just so he can get to the lightning dude.

153
Watto's Junk Yard / Re: Marvel's Agents of S.H.I.E.L.D.
« on: November 5, 2015, 08:34 AM »
This week's episodes blew me away.  That the survivor survived was completely unexpected.  The identity of Lash was even more unexpected.  But the top thing that happened - Powers Boothe showed up!  Playing, one must assume, the same character he played in The Avengers!  The Security Council dude who tried to nuke NYC!!  And he's with Hydra!!!  I was like "holy crap!" over and over and over again.

Every single episode this season has knocked it out of the park.

154
Watto's Junk Yard / Re: '67 Shelby Cobra found after 45 years
« on: November 5, 2015, 08:25 AM »
Great update!  I hope you get it resolved soon and without much hassle.  I also hope that the guy who has it now doesn't trash it before you can get it back.

I wouldn't worry about that much.  If he trashes it, he'd be liable for damages.  It's one thing to lose your million-dollar stolen car.  It's another thing to have to pay to repair a million-dollar car you intentionally damaged.

155
Watto's Junk Yard / Re: Gaming System Recommendations?
« on: November 4, 2015, 01:47 PM »
There are plenty of kids games out there.  The LEGO games are a lot of fun, and they're typically pretty cheap when they've been out for a while.

The Playstation 4 has dominated this "generation" of console sales - almost doubling sales of both the Xbox One and WII-U.  So if you're concerned about longevity and software support, typically the best-selling console has the best record on that front.

If you're a Sam's Club member, they have a deal on Saturday Nov 14th only for a PS4 + 1 game for $299.  That's likely the best deal you'll see before Black Friday.

http://www.techtimes.com/articles/102305/20151103/sam-s-club-to-offer-playstation-4-with-one-free-game-for-only-299-on-nov-14.htm

156
Watto's Junk Yard / Re: The Walking Dead
« on: November 2, 2015, 08:02 AM »
I don't think Morgan intends to keep his prisoner a secret.  But I could be wrong...

I think they could easily have told this tale just as effectively in 60 minutes.  To announce a special 90-minute episode the week after two huge cliff-hangers, and make it all flashback without addressing either of the cliff-hangers... I can see why people are pissed.

157
Watto's Junk Yard / Re: Top 5 Hotties
« on: October 27, 2015, 02:56 PM »
She's back on the market!


158
Watto's Junk Yard / Re: Super Hero / Comic Book TV Development
« on: October 27, 2015, 02:02 PM »
I dropped Gotham as well.  There are a two or three actors in it that I really enjoyed, but there was so much other garbage I didn't like that it wasn't a fair trade-off.

159
Watto's Junk Yard / Re: Super Hero / Comic Book TV Development
« on: October 27, 2015, 08:27 AM »
Supergirl premiere tonight! At 8:30? Screw you, CBS. I watch Gotham.

Supergirl...all you had you wasted!

Who watches live TV anymore?  Unless it's Steelers football or The Walking Dead, it's DVR for me.

As far as Supergirl goes, watching the extended trailer was more than enough to show me this thing would be excruciating.

160
Watto's Junk Yard / Re: The Walking Dead
« on: October 26, 2015, 03:22 PM »
Yeah, I was taken back by the heavy steel gate that Michonne climbed over.  How was that gate there?  It was also annoying that it took her like 45 seconds to pull free and climb over.

The chain-link dead end made more sense.  Though I don't know why, when you were on the dumpster, you wouldn't just climb across the fence to the roof.  I saw the barbed wire on top of the fence, but the roof seemed pretty clear.

161
Watto's Junk Yard / Re: The Walking Dead
« on: October 26, 2015, 08:31 AM »
My first reaction was "why are his intestines coming out of his chest?"  But I took it at face value as death.  If he's under a body and a hoard of biting zombies, I can't see how he moves much less gets away.  But it sounds like all indicators are that he does.

I typically don't watch the previews for the next week, but they stuck one in mid-show as they were promoting their Preacher trailer.  And the feel I got was the next episode is going to be a flashback on Morgan.  I hope I got the wrong impression, because I don't think that'd be compelling TV for 90 minutes.  Especially with double cliff-hangers.

We shall see...

162
Watto's Junk Yard / Re: The Walking Dead
« on: October 19, 2015, 11:45 AM »
I thought he said Morgan couldn't do it (kill him), and that he should have.

163
Watto's Junk Yard / Re: Top 5 Hotties
« on: October 19, 2015, 10:10 AM »

164
Watto's Junk Yard / Re: The Walking Dead
« on: October 19, 2015, 08:23 AM »
JSS...I thought it was Jesus without the vowels.

Just Survive Somehow

Absolutely fantastic episode, from the first frame to the last.  It's looking like the Wolves are fanatics or zealots of some sort.  Talking about freeing the people from Alexandria, and that dude at the end saying he didn't have a choice.

Carol is no joke.

I could really tell which building Morgan was walking into, so I was completely expecting him to walk into the armory and get popped.

165
Watto's Junk Yard / Re: The Walking Dead
« on: October 12, 2015, 10:33 AM »
Seems like it'd be a pretty rough endurance test leading a shambling hoard for 20 miles.  That's like a full day of non-stop driving.

It's amazing just how much better this show is written than Fear was.  Sure, there was the convenient "truck falling while we're watching" thing, but for the most part things made sense.  Real personal motivations.  Real characters.  I think one of the best moments was when Morgan spoke to Carol.  Shows how Morgan isn't blind like the rest of the residents, and Carol caught off-guard.  I think "Aren't you sweet" was code for "I'm gonna have to pop a cap off in your ass at some point."

I agree the plan wasn't the best plan.  They may not have explosives, but they have fire at least.  They also had those frontloaders parked at the place Glenn cleared out.  Those things are impervious to anything flesh-and-blood zombies could do, even in the tens of thousands.  Just go for a joy ride.

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