Author Topic: Microman Republic Commando wip 6/16/06  (Read 4537 times)

Offline Master_Phruby

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Re: Microman Scorch wip 6/11/06
« Reply #60 on: June 12, 2006, 12:14 PM »
Thanks Greg ;D
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Offline Darth_Deastron

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Re: Microman Scorch wip 6/11/06
« Reply #61 on: June 12, 2006, 03:36 PM »
Wow, that's lookin' pretty good man!  I can't wait to see it finished! :)
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Offline Master_Phruby

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Re: Microman Scorch wip 6/11/06
« Reply #62 on: June 13, 2006, 09:50 AM »
...and someday you will my son. 8)
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Offline Master_Phruby

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Re: Microman Scorch wip 6/11/06
« Reply #63 on: June 14, 2006, 09:30 PM »
I've started adding the arm armor. I had to cut the casted arm pieces in half and then hollow out the pieces to fit the arm. I'm considering not adding the mid arm piece of armor because it will interfer with movement. Any opinions on this?

Anyway, I'll fill the gap between the two casted halves with sculpty.


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Offline Smartypants1635

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Re: Microman Scorch wip 6/14/06
« Reply #64 on: June 14, 2006, 09:41 PM »
Add it all phruby, and maybe move those gauntlets down a bit.

Offline Famine

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Re: Microman Scorch wip 6/14/06
« Reply #65 on: June 14, 2006, 10:34 PM »
Add all pieces, and move the guantlets down some. Just add the points of the elbow armor, and paint on the white straps.

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Offline Master_Phruby

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Re: Microman Scorch wip 6/14/06
« Reply #66 on: June 14, 2006, 10:49 PM »
The problem is if I move those gauntlets down I will never be able to exchange different hands. The interchangable hands start where the gauntlets stop. I'm trying to keep the figure as flexable as possible and I think adding more armor to the arms will take away movement.
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Offline Kit Fisto

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Re: Microman Scorch wip 6/14/06
« Reply #67 on: June 15, 2006, 05:34 AM »
That handproblem you have shouldn't be a problem at all. Just don't glue the gauntlets on the hands. Glue them on en leave a piece over it. I did this with my scarlet spider micromans' gauntlets, it works if you're carefull and don't use to much glue.
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Offline Master_Phruby

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Re: Microman Scorch wip 6/14/06
« Reply #68 on: June 16, 2006, 09:52 AM »
Good idea Kit. I've pulled the armor off his arms and gave him a fresh body glove for his arms. I moved the gauntlets down and made sure I was still able to plug in different hands. I found that I now have room for the mid arm piece so I sculpted that. It still allows a free range of movement. I'll talk about how I redid the body glove arms with the pictures tonight.

One thing however about krazy glue is that it makes the latex balloon very crusty. Too much of it will make the latex crack and discolor. Use sparingly. In fact, I found the brush on krazy glue works best since it doesn't clogg.
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Offline Master_Phruby

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Re: Microman Scorch wip 6/16/06
« Reply #69 on: June 17, 2006, 12:15 AM »
Here are the pictures with the arm armor attached. I redid the latex by cutting a piece of balloon in half and gluing it to the top and bottom of the arm. Then I wrapped the latex around the rest of it. The Microman arm only needs about 1/5" of latex to wrap it completely. I also didn't attach the latex to upper shoulder. I didn't think it was necessary because the shoulder armor hides the joint. This gives our man a lot bigger range of movement

« Last Edit: June 17, 2006, 12:20 AM by Master_Phruby »
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Offline Master_Phruby

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Re: Microman Republic Commando wip 6/16/06
« Reply #70 on: June 17, 2006, 12:39 AM »
Oh yah, I've decided that this guy will be Republic Commando Boss because I like the paint job on him.

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