Author Topic: Master Phruby's Customs Thread  (Read 128978 times)

Offline jedipurge

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Re: Master Phruby's Customs Thread - Update Wazzan Acrobat 11/16/05
« Reply #165 on: November 18, 2005, 01:21 PM »
phruby wow, that's so right on to the reference pic.  unfortunately i have yet to ever see the x-mas special.  but that might not be such a bad thing.  great work and exceptional skill.
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Offline Phrubruh

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Re: Master Phruby's Customs Thread - Update Wazzan Acrobat 11/16/05
« Reply #166 on: November 18, 2005, 03:05 PM »
Thanks! She was alot of fun to do.  :)
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Offline Phrubruh

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #167 on: November 20, 2005, 04:09 PM »
Here is my second version of Carnor Jax. I made one without a helmet a few months ago and sold it on eBay to see how the market would accept it. For now, I've decided not to sell figures on eBay anymore. I made this figure to replace my sold version.

This time, I made the armor shiny while the cloths are flat red. I also noticed the gloves are red but the gauntlets are black. I decided to make the entire helmet shiny because it looked weird with a flat red. This version has a soft goods cape. Enjoy!

 
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Offline jokabofe

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #168 on: November 20, 2005, 04:35 PM »
The acrobat was really nice, as is Jax. Jax is actually on my "to-do" list, using the same red Royal Guard body. It was nice of Hasbro to actually sculpt the body under the robes. The only thing I was hesitant about was that the body looked a little too small. How does he compare with the other regular figures?

About the figure itself, I agree with your decision to make the armor a shiny finish compared with the cloth parts being a dull finish. And I plan on doing the entire helmet with the shiny finish as well.

Overall, a very nicely done figure.

Offline Phrubruh

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #169 on: November 20, 2005, 04:55 PM »
Thanks jokabofe. He fits in better than the POTJ senate guard in height which I thought was kind of short. It seems most of the ROTS figures are exactly the same height. (except the wookiees of couse)
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Offline Jawa

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #170 on: November 20, 2005, 09:05 PM »
I would suggest using different legs, as Carnor Jax neither has leg armor or a gun holster in the comics.

Also, maybe try either cutting the cape differently or making it out of a less stiff fabric, as capes don't realistically hang like that.

Offline CHEWIE

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #171 on: November 20, 2005, 09:07 PM »
Well, I'm not going to suggest any changes to it, I think I'll compliment it instead!

Really this looks sharp Phruby.  I don't know if it's 100% accurate compared to what a comic book version is supposed to look like, but it looks fantastic to me.  I really like the contrast of the flat red to the shiny black, and the silk cape is great.

Well done!

 :P

Offline Phrubruh

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #172 on: November 20, 2005, 09:52 PM »
Thanks Chewie. I think he came out better than my last version.  8)
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Offline MetalJedi

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #173 on: November 21, 2005, 01:42 AM »
Im diggin Carnor alot Paul. It looks really good with the shiny helmet. Are you going to make a staff to go with him?
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Offline Darth Delicious

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #174 on: November 21, 2005, 01:58 AM »
I would suggest using different legs, as Carnor Jax neither has leg armor or a gun holster in the comics.

Also, maybe try either cutting the cape differently or making it out of a less stiff fabric, as capes don't realistically hang like that.

Yeah, in addition, Phruby, you might want to make his armor out of metal, because it wasn't plastic in the comics. Oh, and you might want to make your custom about six foot, because Jax was supposed to be taller than 3.75 inches.

 :P

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Offline blaster_e11

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #175 on: November 21, 2005, 03:40 AM »
 ;D ;D

i like the idea of a life size carnor jax ! ;)

very nice custom paul, the ROTS guard is just begging to be customized

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Offline Phrubruh

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #176 on: November 21, 2005, 09:55 AM »
 ;D ;D ;D

You guys crack me up! I am planning on the staff. It just wasn't ready yet.

It is nice how someone would register just to bash little old me. It must be M!.T@&&$r.  ;)
« Last Edit: November 21, 2005, 09:57 AM by Master_Phruby »
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Offline CHEWIE

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #177 on: November 21, 2005, 10:01 AM »
Yeah, who is this Jawa character?  Do we have a hyper-critical troll on our hands?  Please show us your work Jawa, and how you would have made this figure to the standards you set!

 :P

Offline In Rem

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #178 on: November 21, 2005, 10:23 AM »
I don't see the value of coming on and saying "fix this and that" without acknowledging the hard work of the customizer in the first place.

I for one appeciate constructive criticism (things like "if I could improve one thing it would be" or even "you might consider stripping and repainting part X as the paint looks a little lumpy there"). But I also appreciate creative license, and if CJ has a holster in Phruby's universe, that's cool. If you don't like it with the holster, make your own sans holster and show it to us.

That's what I think these boards should be about. :)

Offline Phrubruh

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Re: Master Phruby's Customs Thread - Update Carnor Jax 11/20/05
« Reply #179 on: November 21, 2005, 10:27 AM »
Exactly. I see the holster as adding playability. As for the leg armor I see it as artistic license. That leg armor just looks cool and much better than the pictures in the comic book. I think its enhansing the figure.
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