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Messages - Quazar

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151
Chewie,

Like I said in another thread, this was one of my favorite early chapters and remains one of my favorites all around.

I think this is the point where the story really started to take off and where the series became a terrific cocktail of intrigue and amazing action.

The new visuals in the new version are simply amazing.  As you know, I have mixed feelings about the updates.  But given the sheer awesomeness of this new edition, you're slowly winning me over.  :)

At the same time, though, you have only made me more eager to see some NEW stories!  So get cracking on #22!  No more remakes!!    ;D

seriously, though, this is terrific.  The use of Owen's Imperial fortress is great!  Do you have one of those?  Or are you just using the images?

I will try to post more detailed comments when I re-read the story.....


152
AMAZING chapter, Longhorn!  I loved the battle itself, the emphasis on the tactics.  It was extremely well done, you could feel the confusion and frustration of the troopers.

Awesome work, will try to post detailed comments.  but, as usual, I loved the friggin' thing!

153
this is another great custom, but he doesn't look very Imperial to me.  Just looks like a bad-ass fringe character of some kind.  Maybe it's because he's so dirty.  As great a painter you are, I still think you have slight tendency to "over" weather some of your characters.  If this guy's an Imperial, I'm sure his sergeant would send his ass to the showers STAT.

Still, it's very well done.  Nice work, I like the softgoods tunic especially. 

154
Wow, DD/Malignus, another AWESOME group.  these are just out of this world!

The Alpha is simply gorgeous, great paint job!  and I love your manalorians.  Extremely well-done and creatively conceived.  they are very original looking, occasionally a mando custom will be little more than a Fett repaint, but these dudes look wonderful.

And the Whipid Jedi is similarly excellent.  No reason why Hasbro couldn't kitbash like you have done so excellently here and offer us another great CW Jedi.

What a great day for customs!!!  These are all magnificent.

155
DD, these three are FANTASTIC.  My favorite, though, is the wolfman rogue.  EXCELLENT job on all three, though, these guys are first rate, very imaginatively concevied and flawlessly executed.

I can't find ANY tatooine wave stuff and you guys are already customizing from 'em.  Damn you!

156
That looks flippin' sweet, but I am not sure I like the "wall" separting the city from the wilderness.

I think the town should kind of taper off into the woods/jungle.  Maybe with some mountains creeping
in to make a natural border, as seen in Chewie's pic.

But this looks great.  I love the idea of the Imperial tower lording over everything.

157
Chewie and Glassman,

GREAT job, guys.  I find it interesting how similar both your concepts are.  I think most of us are really on the same
page about this now.  Excellent ideas and great conceptualizing.  It's really starting to take form in my
own mind thanks to these.


158
Superb custom.  I love this character from CW, such a shame they didn't make him.

Gorgeous work, excellent paint job.  Well done!!  Thanks for sharing.

159
Awesome idea, Phurby.

This might be logistically difficult, but it might be possible to combine ideas from several suggestions instead of just choosing one.

Just a thought.  Especially if someone has a cool backstory, but crappy name!


160
I agree with Ryan about the problems with sand.

There are all kinds of fake terrains we can get from hobby stores.  Fake sheets of "grass" and ground and so forth.

Add some foam rocks & moutains and all kinds of fake plant life/shrubbery, etc. and we're in business!

And I think we should try to make a few large, major buildings (like the Imperial base) and plenty of smaller ones for the city itself - bars, shops, etc.  If we decide on a uniform kind of architectural style, then those that want to can make their own buildings and we can place them together along the "streets" of the town.


161
This preview's got me really jazzed!  Bring on the updates, we love your stories!

162
Star Wars Action Figures / Re: Outrider's Customs UPDATE
« on: June 21, 2006, 01:47 AM »
Really awesome job!  wow, removable helmets, articulated legs, excellent paintjob!

These guys kick serious ass!!  Well done!

163
I agree with what's been said so far about spelling, grammar, etc.

And the picture quality, as well. 

I do really like the "funeral" shot with the helmets on the rifles.  Very well-done!

Try to get some cheap posterboard to cover up things like carpeting.  Makes the images that much more convincing.  In this case, if you had white posterboard AND used the snowy backdrop, the results would have been quite good.  However, we got to see bits of the carpet sneaking into the frame.
 
However, at least right now, with the large number of Clone Trooper based photonovels here and on ther sites, I think you need to develop some kind of unique hook or premise to set this apart.  From a story point of view, this certainly isn't "bad" at all, but it does feel a little familiar.

See if there's something you can do to make this stand out a little bit or at least give us a little more emphasis on your characters so they really come to life.

I look forward to seeing your next story, as I am sure you will continue to improve.   

164
I think a lot of us are very much on the same page about the kind of planet
we're talking about here.

I agree with the setting, between ROTS & ANH, but closer to ANH.  We could have
stormtroopers and a few older clone types thrown in.

Here are my thoughts -

Just riffing here, but the planet itself is like Tatooine (not in terms of geography), but in the
sense that it's an out of the way place that is home to a lot of criminal activity.

So an Imperial garrison was recently established to stem the rampant illegal activity.

But, meanwhile, a  proto-Rebel cell had already set up shop there, running guns &
equipment for the fledgling Alliance.

This way, we can have Imperials, rebels, criminals, etc.  We have Imperial bases, cantinas,
shops, palace for the local crimelord, a rebel hideout, hangar bays, whatever....

And the town/spaceport can be on the edge of a jungle or woods, so we can add some texture and
terrain.

We should have a contest to name the planet, everyone can submit, say, up to three entries and
everyone votes on them.

I also like the "raffle" idea, but I think we should definitely cap participation at, say, $30.  Don't want
anyone to be able to "buy" the victory by donating absurd amounts of money, especially since we're
not all in the same boat financially.

165
Star Wars Action Figures / Re: CHEWIE's CUSTOMS
« on: June 19, 2006, 07:52 PM »
Chewie,

Making customs should only be a means of getting more characters for your photonovels.

Simply making customs for customs' sake?  Why bother?  What a waste of time when you could be making new stories.  :)

As long as you keep cranking out the senators, terrorists, criminals and, of course, countless variations on Ryrkrof and his buddies (but only on an as-needed basis), then you'll make everyone here very, very happy.  :)

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