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Messages - Quazar

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466
Great post, SLC!!!

Chewie, I look forward to seeing your reply.  I realize I never posted an in-depth critique for your last story (I actually got halfway through a couple weeks ago when my computer froze!  ARRRGH!!)  But I will definitely do so, you know how much of a fan I am!

To enhance the playing experience for everyone, I will be posting the other replies from the other threads so everyone can get a chance to read them and possibly get inspired by them.

So here's some stuff from RS:

Findswoman:
Right, now, on with the scene (essentially a copy of what I said on FFURG):

At this juncture, you're pretty much just waiting for Callie, right? That's what I'd recommend, anyway. You can take this time to search that stormtrooper belt, as well as to glance around the room to see what you can see. (That golden robot in the corner, for example, looks prety interesting...) Especially at the stuff she pushed off the desk -- you might learn something about Callie.

And here's why I say that the way I do: The fact that there's stormtrooper gear on the middle of her desk seems a bit odd to me, somehow, and she did seem extremely eager to clear it off when you entered. (After all, I'm sure she's entered that office MANY times before without the need to push all that stuff off the desk -- the difference being that she was alone all those previous times.)

Now I don't mean to rain on people's parade by suggesting that our main character be suspicious of the only friend he's met so far, but given the political sate of affairs on the station, it's a possibility we should keep in mind.

Don't pick up anything just yet, though, or try to follow her. We still want to stay on her good side...


Ling_ster:
Here's what I'd do:

Put my backpack on the chair and move it out of the way.

Remembering the nice view I got of her... Ahem. 

I'd start tiding up the place, especially around the shelves. It's the least I could do for her help. Also, it allows to scope out what she's got back here, especially the junk she tossed on the floor...

467
Photonovels and Movies / Re: INTERACTIVE Photonovel - THE RETURN!
« on: August 23, 2005, 10:58 AM »
Well, as always, it took a little longer than I had hoped to get this up, mostly due to frustrating computer issues.

And this scene is a bit on the small side.  I haven't finished constructing what will be a somewhat ambitious 'set" for the next major sequence with "Blondie".

So we can ease back into the game with this mini-scene.  It'll give you guys the chance to change your clothes and also check out the stormtrooper belt, two suggestions from the last round.  Boy, was it really over four months ago??

To refresh everyone's memories, here's what the last batch of suggestions boil down to:

Everyone was unanimous about wanting to keep the meeting with Blondie with a few older suggestions to try to get there early.

There were several suggestions to put the poncho on for disguise and Corran Horn suggested you even ask Callie for help with your disguise.

Darth Delicious suggested hiding your comm link in your pants.

Findswoma and Ling_ster both suggested grabbing the credit stick and Finds wanted to check out the stormtrooper belt once you were alone.

As fro Callie (the bartender), everyone pretty much wanted to stay on good terms with her and keep options open for taking her up on her offer later.

I apologize for the somewhat lousy quality of these pics.  I guess I'm a bit rusty now and I didn't have time for reshoots. 

Oh, well.  On with the show!



















You are in Callie's office.  A door leads off to the storeroom, another back to the bar.

There is a great deal of clutter lining the shelves near Callie's desk and many crates and assorted items against the wall.

You have a few minutes before Callie returns....

Inventory:

Credit Stick
toolkit
hold-out blaster
backpack containing -
change of clothes
bottle of booze
dirty poncho
control pad for ship
data pad with technical schematics
comm link
73 credits
stormtrooper belt



WHAT DO YOU DO?

468
Star Wars Dioramas and Displays / Re: Diorama Bits...
« on: August 11, 2005, 01:06 PM »
Hmmm... sounds kinda iffy... are you going to post any pics later though?

I think you should contact Owen at www.owenscustoms.com... in my experience you can't find anyone better for diorama set ups.

 :P

I'll try to post pics at some point.  Still working on the new photonovel chapter, which I hope to have up by Monday.

Alas, having bought these, AND the Jedi V. Sith pack AND Anakin Evolutions AND just having become unemployed (again!), I need to put a serious moratorium on toy buying for a while.....

469
Photonovels and Movies / Re: RE #12 - Terror Reborn
« on: August 11, 2005, 06:12 AM »
Hey, Chewie!  What a great surprise, getting another story up!!!

Love the plot-heavy episode!  Great work, as usual.

Will do another "play by play" analysis in a day or two.....thanks for your awesome efforts, as always!

470
Star Wars Dioramas and Displays / Re: Diorama Bits...
« on: August 11, 2005, 05:57 AM »
Okay, got my Build A Rama stuff today.

SLIGHTLY disappointed, as the items are a trifle smaller than I was expecting.

The boxes are a bit on the small side and the "generator" really isn't what I was hoping for.  On its side, it's only about waist height for 1/18th scale figures.  It's more like the size of a computer console, but doesn't feel quite bit enough to really serve as a generator or engine, like I was hoping.

It looks pretty good (the paint feels a tad sticky, though).  Not sure it was worth the $25 I shelled out for both items, but now that I've bought 'em, I will at least try to put them to good use.

If I had to do it over, though, I'd skip the generator.  Again, it's just a size issue, really.

471
Okay, gang, having been on a positively gigantic hiatus, the world's first FULLY INTERACTIVE photonovel is poised to make a dramatic return!

I know I've said this in the past, but this time, barring any unexpected death on my part, it's for real.

I expect to have the first (rather small) update in a week. Another small update will soon follow, leading to the largest, more complex, compelling and imaginative installment yet!

For now, however, I have revamped my ancient, rusty website and have posted an archive of the entire game up to this point in one easy-to-read location.

So I urge all of you - my wonderful loyal players, the thousands of lurkers and any and all newcomers, to "brush up" on the story by taking a look at the website sometime before play resumes.

The next installment will be based upon responses already received, but I think it might help for everyone to get caught up and have their memories refreshed as to what exactly has happened so far.

And who knows, you might pick up a clue or other bit of information that you missed before.

Additionally, I have made one slight alteration. I always meant to include the NAME of the Imperial colonel who you overhear on the comm link and later glimse in the hallway, but, in my haste while making the original scene, I forgot to include it.

So take a look if you can sometime before the new chapter is up. Hopefully a new and exciting era for this game is about to begin!

Here's the site:

www.angelfire.com/comics/lancequazar

472
Photonovels and Movies / Re: TSR: Voyage to Trideeno - NOW UP!
« on: August 4, 2005, 05:10 PM »
This is MAGNIFICENT!

I'll try to post more detailed comments in the future, but I just love, love, LOVE this story.

It's a great story with solid writing and the legos just make it all the more enjoyable, colorful and FUN.

The best thing about Legos, though, is you can build your own environments and sets with ease.  So I hope to see more and more interesting and complex locations in the coming chapters, especially since you can use not only SW, but all the rest of Legos vast lines to support your work (assuming you have piles and piles of money to burn.)

Terrific job!  Come on, folks, we need more replies here!  Where's the love for this wonderful and unique effort???


473
Star Wars Dioramas and Displays / Re: Diorama Bits...
« on: August 4, 2005, 05:07 PM »
Y'know, if someone really wants ideas on a small item to mass produce and sell, the red stuffed cantina chairs would be great.  They could be sold as "Space Lounge Chairs."  One could also make the little round bar tables with the lights in the center.

I know he'd get my business if he made a bunch of generic sci-fi stuff.

The next most obvious suggestion seems to be to be something like computers or control panels.

I'm sure the SW builders and even the GI Joe diorama makers would be all over something like that.

Hell, I'd buy anything sci-fi...furniture and accoutrements of any kind.

MUST BUILD DIORAMAS!!!

474
Star Wars Action Figures / Re: RollaJedi's Customs
« on: July 31, 2005, 01:46 AM »
Wow, I really like these figures, but I must admit, I don't think the first guy looks much like what I envision a Sith to look like.

He looks more like a planetary warloard or crime boss.  Still very cool and Star Wars-y, but I just don't get "Sith" from him....but, that's just me.

And #2 looks more like a gladiator/guard than a Dark Jedi.  Again, extremely cool and VERY great work, but, if it was up to me, I'd "cast" these guys in different roles. 


475
Star Wars Dioramas and Displays / Re: Diorama Bits...
« on: July 31, 2005, 01:43 AM »
Wow!!!  I'm totally buying these!  They're terrific!

Exactly the kind of stuff I need for some dios I'm working on....

I would LOVE to see more sci-fi stuff!

476
Photonovels and Movies / Re: Shadows of the Empire
« on: July 9, 2005, 12:56 AM »
Wow.  This is really a GREAT project.

It looks terrific.  Keep 'em coming.

I think I mentioned that I was never a fan of SOTE, but I'm SO much more engrossed in this than i was the novel.

There is some really wonderful work here....the train scene was great, all of your sets and customs are fantastic!


477
Diddly - I forgot to mention the space backgrounds.  I think they look great.

Please don't take this the wrong way, but the somewhat "low tech" appearance of them compliments the look of the legos perfectly from a stylistic point of view!  So keep those coming!

Anyway, I can't wait for the next scene, this is already better than the "Thrawn" trilogy in my opinion!!!

478
This is TERRIFIC!  The legos look fantastic!  It's extremely fun.

A few comments:

I think it's a bit gruesome that Leia has the head of the general in the box....would she really do that?  Seems out of character....

Also, give the thugs NAMES...it makes them seem more real, more defined as characters.

The smaller scale of the lego toys gives you the chance to make more convincing, more imaginative backgrounds.

So don't have any TV's or other recognizable appliances and such in your story.  Making dioramas/backgrounds on this scale is obviously going to be easier than making them for 3 3/4th inch. action figures.  So get to work!

Posterboard and construction paper go a long way.  A few neutral colored backgrounds, even if they aren't sophisticated or complex, are much better than seeing a giant TV in your scene.

But keep it coming!  I really like this!!!

479
I just need to find/make a Galactic Senate enviorment.


Hey, I never got a chance to reply to the first chapter, but I thought it was terrific!  You really put the "novel" back in photonovel!!!

As fo the Senate...a couple of years ago,  I started a photonovel which never made it past the first scene, but some of it took place in the Senate.

(the story of this one was that it takes place concurrently with ANH and details the "dissolving" of the Senate and Mon Mothma's escape from arrest on Coruscant.)

I just very crudely photoshopped some action figures into stills of the Senate I found on-line.

Though my photoshopping skills have vastly improved since then, I think th results aren't too bad....

You can see the results here if you'd like:

http://www.angelfire.com/comics/lancequazar/Lockdown.html

480
Hey, this sounds like a fun idea...kinda like the "casting calls".

I have one condition - all finished "star wars hot chicks" must be donated to me for use in my photonovel!

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