Here's another exchange from FFURG which I thought might be of interest or value for all of our players.
The question comes from
Findswoman, followed by my reply...
Incidentally, Lance, do you have the whole story of Callie's true allegiance planned out? You don't have to tell us what it is, by any means; I was just curious abt whether you yourself had come up with an explanation for the transmitter, armor, and other mysterious objects.
A very interesting question, Findswoman...
While there are elements of the game's story which necessarily have to be somewhat fluid (hopefully, the shape the story takes will depend as much on your input as it does on mine, as it has so far), there are certain elements which are pretty firm in my mind.
At this point, Callie's motivations and backstory are fairly locked up.
The transmitter, for instance, wasn't just something I invented on the spot in response to SLC's suggestion to search for one. It was there all along (well, from a certain point in the game, anyway).
If you like, take a look back over the bar sequences. Callie "disappears for a good five minutes" into the back. She emerges with a large box which she places under the bar, beyond your view. Now, in addition to housing a bacta bandage, which she puts on your face, who knows what else might have been in it? Immediately after that, Callie takes your comm link and "fidgets with it below the bar" (again, out of view) for "a couple of minutes" before giving it back to you.
Now, I'm still very new at this kind of thing. Nothing like this game has ever been done before. I realize now that it is very easy to miss these kinds of things and I will try not to be so obtuse in the future.
And, of course, not every action, every character, every event has a significance....some things might seem to be important and have no relevance whatsoever...