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« on: April 16, 2006, 02:01 PM »
I'm not a HUGE fan of Battlefront overall, I find it to be too MP focused, and BF2 felt like a bit of a ripoff to me overall.
If I were to improve upon it though I'd try to focus on the ground combat and drop space combat completely. They tout it as the next greatest thing in SW gaming every time a BF is released and so far the aerial combat has blown goats to put it mildly. Leave that to the Rogue Squad series where it belongs.
Hell, if they could combine foot combat of BF with flight combat of RS they'd be sitting pretty, but that seems somewhat impossible at hte moment.
Anyway, another huge gripe of mine has been troop types... Rebel Troopers need to be just RFT's, Commandoes need to be a specialist trooper you can get, not standard... RFT's should don poncho's and trenchcoats for environment-specific looks like Brad mentioned (Camo, etc.), and Hoth outfits for any cold weather environment. Drop Pilots as a character then... Add techs if you want someone to build something as an "Engineer" or something.
Same goes for Stormtroopers... I can bite on Scouts being Snipers, but beyond that, they boggled the Clones tremendously in BF2 I thought. If you're playing a Mygeeto Map you should have Galactic Marines ONLY, with their own variations of each trooper type... Utapau you play as Cody's troop types, etc., etc...
It's a simple matter of laziness on the game's designers not to incorporate that accuracy really.
An increase in troops would be ideal too. Levels in BF2 were terribly short and didn't feel epic in their scale. SW is known for big battles, and they need to stretch gaming to its limits with that in mind I believe.
Lastly... The engine for the game is fairly sound, and while it's easily an MP focused game I think it has more potential for a SP game. I think they need to make a SP focused Battlefront where the MP comes second because it's quite simply "easy" to add MP to games, but making a good SP game with cohesive storyline isn't so much so.
Of course, I could always just hope for good new SP games to come out, but the SW gaming horizon is REALLY bleak. I hope E3 has something good to show us because so far not much else appears to be coming.
Star Wars is sorely lacking a GOOD tactical team-based 1st person shooter though like Ghost Recon, or whatnot. Add a little more wide-open action to it, and it'd be a fantastic take on that genre niche.
Anyway, I repeat... Drop the aerial/space combat. It blows and was a dead spot in both BF's.