Should our first course of action be to confirm a size for the entire project, and work from there?
Kevin
That's probably a very good idea, a few rough mock ups before hand wouldn't hurt, but before we really get into the design phase we are going to need to know how big of an area we will have to work with. That way we have a better idea of what sort of features we will actually be able to fit.
Everyone needs to slow down a bit. It's great that everyone is so excited for this project, but we still have almost a year until it needs to be finished. We have plenty of time, there is no sense in getting in so far over our heads now. We need to make sure how we are going to go about all of this. I'm glad there are people who already have figures, we will need them sometime, but we are nowhere near that stage yet, so just hang onto them for awhile.
Until we pick the various teams, team leaders, and the assistant project managers we really can't do very much besides some basic concept art. We need to find out how much booth space costs, actually get a booth, etc. As cool as this is going to be it won't be cheap, we need to get costs and booth space before we can even begin talking about the dimensions of the diorama. There is no sense in building a massive display with no place to put it. We also need to figure out it they have tables or if some of the local guys will have to rent/buy them from elsewhere. Logistics have to come first. There is a bunch to do before we get to the real fun part. And it is something we should do sooner rather than later.
One thing people could start doing is beginning to draw some concept sketches of the architecture the planet may have. These won't be exact blueprints for the buildings so scale isn't too much of an issue. And it doesn't even have to be based on a building that we would use, all we really need is the style. Just get some basic ideas on paper. Since we haven't chosen a style yet just draw whatever comes to mind and we can sort it all out later. It is always better to have too much concept art to choose from rather than not enough.
I know it is hard to hold of on all the diorama/figure planning, I’ve had a bunch of ideas I've had to hold back myself. Everything will run much smoother if we wait though, like I’ve been saying we really need a clear cut plan before we get to the best part.
JoeRhyno- I think eventually we will have to make some sort of terrain samples, so save that idea. Again I don’t think we are quite there yet, but if you want to get a head start by yourself so you’ve got something to show us later, that’d be fine.