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Messages - Quazar

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481
Well, I was out of the country for a large chunk of that time....and I'm still, alas, playing catch-up at work....it's looking like new material won't be up until about the middle of the week.

Thanks for the interest, and I'm sorry to keep everyone in limbo for so long.  But once I get over this hump, we'll be back to regular updates and the story will kick into high gear!!!


482
Photonovels and Movies / Re: Crazy Stuff!
« on: April 29, 2005, 11:31 PM »
These look great, but I don't know squat about Dr. Who, so I won't be reading 'em.

When I see stuff like this, though, I'm amazed there aren't more SW photonovelists out there in the world.

There are TONS and TONS of GI Joe photonovels. Hell, there are even more Jurassic Park stories than SW (at least until Chewie came along).

But not only is Star Wars THE premiere franchise in popular culture, but it also is almost single-handedly responsible for popularizing action figures (at least as spin offs from movies and TV)....so...it always seems odd that there aren't more of us out there....

483
Photonovels and Movies / Re: New Photonovel Section Up Above
« on: April 15, 2005, 01:29 AM »
I think the problem is that there are so few photonovels out there that it's not the kind of forum that people are likely to seek out that often, so updates may get passed by unless there's a notification about it in another thread....and, if that's the case, why bother?

Don't get me wrong, I love the idea of a separate page, but it seems like too much of a small niche....

484
Photonovels and Movies / Re: New Story Preview
« on: April 14, 2005, 01:36 AM »
Hey, I really enjoyed your first story and am looking forward to the next!!

Get a move on! 

485
Thanks for the reply, Chewie.

I really hope that some of the great players who have retired from certain other websites will find the game here and continue with their terrific participation.


486
Chewie,

Sounds like you got a lot of help already, but I'm always happy to bounce ideas, look at preview pictures, whatever....

...but I'll understand if you don't want too many thumbs in your soup!

Look forward to the next installment!

487


Okay, gang, wonderful work, as always.  (As always, responses pooled from various websites).

Unfortunately, this update comes to a somewhat anticlimactic stopping point and leaves you to re-consider a decision you already all made.

The only reason I did this is time.  I wanted to write the next bit, as well, when you guys actually do go to the planned meeting with "Blondie", but it took me forever just to get this section done and I don’t want to keep you guys waiting too long for an update.  As it is, it’s been more than a week!

So consider this more informational than interactive.  At the end, you are faced with the decision of whether or not to continue to your planned meeting.  Granted, some new developments may cause you to re-evaluate that decision (well, if you’re a wimp they will).

Otherwise, if you guys just want to keep the existing plan of going to the meeting a (and getting there early, as many of you suggested), then you don’t have to write detailed replies, just indicate that you’d like to "proceed" or "continue".

However, this isn’t to discourage you from coming up with new ideas, if you like, or talking to the bartender some more.  As usual, new and creative input is always welcome!

Now onto the new stuff!

First thing’s first!  Both Ling_Ster and Sith Lord Chaos were in favor of drinking the fizzy glug!  Don’t worry, Chaos, Dr. Pepper is non-alcoholic in the SW universe just as it is in our own!

There was complete unanimity in the decision to go make the meeting with "Blondie" (as she will be known until you learn otherwise).
 
Ling_Ster wanted to go 15 minutes early, scope the place out and await trouble, possibly in an alcove or concealed space.  Those sentiments were echoed by Sith Lord Chaos who also suggested putting the poncho on first to further disguise yourself.  MurderWeapon also suggested leaving early and putting on the poncho.  And Ling_Ster and Findswoman both suggested checking out the stormie belt once you are free from prying eyes.  If you all opt to go ahead with the plan, these existing suggestions will be implemented.

Now, with regards to the bartender, most people seemed to be suggesting a polite declination of her invitation.  Actual dialogue here was provided by Findswoman, with Sith Lord Chaos adding that you should definitely exchange contact numbers.

Both Chewie and MurderWeapon suggested a promise of returning to the bartender later, while CorranHorn and Darth Delicious seemed to suggest taking her up on her offer.

So I opted for an "open ended" approach, gently declining the offer of work for now, while promising to stay in touch, keeping the possibility of changing your mind later.

Findswoman also suggested more conversation with the bartender before leaving, asking specifically about the security chief she mentioned.  Chewie said you should mention your meeting to her and MurderWeapon suggested you ask her about Blondie’s friends.

I think Ling_Ster speaks for the whole group when he says ignore the prostitute.

And a gold star to CorranHorn for coming up with our character’s alias, "Deak Starkiller" and for also making sure to get for the bartender’s name, as well! 

Now, despite the overwhelming consensus in favor of ignoring the Twi’lek-in-distress (Findswoman, Sith Lord Chaos, MurderWeapon and CorranHorn all suggested leaving well enough alone), here is one instance where I am going to overrule the majority and go with…Chewie’s chivalrous suggestion to intervene!  It’s much more fun to do something than nothing, so, in this case, majority be damned!  You can all blame Chewie for what happens… ;)















































You are at the bar in the Gateway Saloon, chatting with the bartender, pondering whether or not to proceed with your meeting in light of the Trooper's warning...


Inventory:
toolkit
hold-out blaster
backpack containing -
change of clothes
bottle of booze
dirty poncho
control pad for ship
data pad with technical schematics
comm link
73 credits
stormtrooper belt

Nearby:

Adult beverage
seemingly forgotten credit stick (as noticed by Findswoman)

WHAT DO YOU DO? 

488
Don't worry, gang, I'm definitely going to keep up with the updates at all the various sites now, so everyone can read and reply!

Thanks a lot team!  Keep the replies coming, I'm working on a new chapter this week-end!


489
Hey, guys...

Sorry I have been remiss in keeping this thread current here at JD...

The story has moved forward a litttle, so I'll bring you all up to speed and you can feel free to jump in!

Here are some older scenes which have already been "played"
















and we continue...
















and one more...





























And here's the current scene!

As always, I tried to use as much player input as possible, but there were a few suggestions that got left out, notably Ling_Ster and Famine's suggestions about the Rodian (mostly because the Rodian didn't do anything of note during the new scene).

Almost everyone who wrote suggested chatting with the bartender, including Chewie, Famine, and Ling_Ster.  Both Findswoman and Sith Lord Chaos suggested telling her about your missing uncle.

And actual dialogue was provided by Findswoman and TheMurderWeapon, with his brilliant opening line!  Well-done, you guys.

And speaking of dialogue, there were two prior encounters to the bartender which were both suggested by Chewie, the conversations with the Empire-discussing trio and "Violet".  Great job, Chewie.

For the sake of clarity, both those two conversations take place prior to the bartender encounter.  Basically, everything happens in the order laid out in the previous scene, as you move from person to person in the bar.   In this case, you guys collectively decided to talk with only three of the various people/groups. 

Well, except for the Aqualish...A few had expressed a desire to do something in that situation, but I held off, pending the bartender's input.  Now, that decision is again on the table at the conclusion of these new scenes.

Continuing your chat with the bartender is also an option, I'm sure you can come up with more to discuss if you want.  Feel free to revisit other characters in the bar if you like or to leave and do whatever else you want!

So, without further preamble, here we go...
































You are at the bar in the Gateway Saloon, chatting with the bartender, distracted by the Aqualish creep...


Inventory:
toolkit
hold-out blaster
backpack containing -
change of clothes
bottle of booze
dirty poncho
control pad for ship
data pad with technical schematics
comm link
73 credits
stormtrooper belt

Nearby:

Can of fizzy glug

WHAT DO YOU DO? 

490
I saw this a few months ago and was positively blown away by the scope and scale and skill of this beauty.

But, a few chapters seemed to be missing.  I remember gaps in the story or something.

Still, a really terrific piece of work.  It boggles the mind how much effort was put into this.  But beyond just the action figure posing and picture taking and manipulation, the actual writing itself is really great, too.

My only minor gripe:  the cast seems a little too big.  It seems like he was determined to bring back EVERY character who had ever been in a JP film before. 

But that's a small quibble.  All in all, a truly Herculean effort.

491
Wow, gang, I was thrilled with the responses during this last round.  Everyone who participated came up with some great ideas, any one of them would have made for an exciting continuation of the story.

But since we had so many diverse suggestions, I tried to find the commonalities between them and combine them as best as possible.

A recurring theme was making up a story to tell the Trandoshan & Co.  and avoid telling them about your uncle.

So I combined elements from the suggested lies by several players, including Chewie, 187_Maul, Darth Delicious, and MurderWeapon.

Additionally, both The Spectre and Darth Delicious suggested going back to the room to get the control pad, so that's what I did after that. 

Again, thanks for the great input and let's keep this baby rolling!  So without further delay, here is the NEW SCENE -






















Inventory:
Hold out blaster
Backpack containing -
73 credits
comm link
ship control pad
data pad with technical schematics
bottle of booze
change of clothing

At this point, your choices seem clear - stand your ground or bolt...

and whatever you decide, it had better be quick!


WHAT DO YOU DO??

492
Photonovels and Movies / Re: INTERACTIVE Photonovel - NEW SCENE!
« on: March 8, 2005, 01:28 AM »
Okay, guys, it's time to make some tough choices here.

The game is now on three websites and I have culled a list of four possible solutions based on reader input.

They are:
MurderWeapon wrote:

Explain that you [looking for transport and] are waiting for the ship owner as in the bar he told you to wait here and while you wait with them offer them the Booze that you found. Perhaps if the trio is a bit inebriated this may help if the confrontation does heat up 


Or the slightly different:
Chewie wrote:

I would say you are in fact looking for the pilot too - but I wouldn't give away the fact that the owner of the ship is your uncle. I would ask if they know who the owner of the ship is, as you are looking around the docking bays for a cheap transport.


From ffurg, we have something different:
the Spectre wrote:

I think he should mutter something about being in the wrong docking bay and attempt to leave. He should then go back to his Uncle's room and get the control pad and attempt to return to the docking bay later on to attempt entry to the ship after making sure no one seedy is around....


And the boldest suggestion:
Darktrooper wrote:
Throw the bottle of booze at the Trandoshan, Dive for cover under the ship and blast em!





So, what should we do? Chewie and MurderWeapon are close, but there are fundamental differences. And the other two are quite different.

I'd love to post a new scene tomorrow night. Anyone here want to break a tie? Or throw another idea out there??

493
Photonovels and Movies / Re: INTERACTIVE Photonovel - NEW SCENE!
« on: March 7, 2005, 02:25 AM »
Hey Quazar,

Now that's a great idea...  Interactive storylines.  I love it and enjoy going along with the story.  That's an ambitious project you have going on and really nice customs in it too, right off the bat, plus you take the time to make the settings surrounding them interesting and realistic.

You took the photonovel concept to a whole new level, and deserve recognition for that!

You should take your story over to www.ffurg.com and their new forums.  I know you'd have a lot of appreciative followers checking it out there.  Just say hi when you're there if you'd like to join in on it.

I look forward to a lot more of your story, it's definitely a great concept since I think the interaction maybe will draw in the outsiders from the customizing world too.  I'm gonna keep up with it for sure.

Thanks man, for sharing this with us!

Jesse,

Thank you very much for the kind words. I'd love to take the story over to the legendary ffurg.  (Chewie had suggested as much, but I never got around to it.)

What thread do you think it would belong in?  The customs or custom diorama thread?

Frankly, the bigger an audience this thing gets and the more input we have, the better the game/story will be.

It's great to be here on jedidefender.  Thanks for making me feel welcome and don't forget to write in with your ideas for how the game should unfold!

-Lance Quazar

494
Photonovels and Movies / Re: INTERACTIVE Photonovel on-line!
« on: March 6, 2005, 08:56 AM »
Okay, gang, time for scene two!

In both this thread and the one on rebelscum, the response has been unanimous!  It's off to the docking bay (with all your possessions, per Chewie's suggestion)

So here goes...













The Trandoshan finishes speaking, again flashing you that wide, sharp smile.  His companions, however, remain stoic.

The Trandoshan seems amiable enough - maybe they really are three travellers who lost their money at the sabbac tables and need a break.

But you can't help but notice that his two companions appear rather...armed. 

Your thoughts fly quickly to your own blaster, concealed under your shirt.  Could you outgun this bunch if necessary? 

Would it be better just to bluff your way out of this?

Or should you just cut and run?

Or maybe you could take them at their word and offer them a ride?

If they are up to something, it might be best to play along and figure out what it might be.

The absence of your uncle is definitely disturbing.  If his ship is here, where the heck did he go?  Could these three have had something to do with it?

One thing seems clear. Here, down in a relatively deserted docking level, you're pretty much on your own.

Your heart begins to beat a little faster.   Whatever you decide, it had better be quick....


Inventory:

Blaster
tool kit
Backpack containing -
73 credits
technical data pad
comm link
bottle of booze
change of clothing

WHAT DO YOU DO?

495
Photonovels and Movies / Re: INTERACTIVE Photonovel on-line!
« on: March 5, 2005, 01:54 PM »
Lance, your work is amazing (but you already know how much I like it) - I really think it is cool that you have come up with something so creative and different from the norm.  Very cool.

I hope all of the customizing junkies here appreciate what you are doing, as much for us as for yourself. 

Check these out guys, they are very, very cool.  And there are some really nice and unique customs in them.

And Lance, welcome to the forums here at JD.com.  This is such a great community here - feel free to please join us in discussions on the "ROTS" section and others, and visit the "Newbie" section to introduce yourself to everyone.   :)

 :P

By the way, Chewie, I am deeply humbled and honored by your effusive compliments, especially since I am so much in awe of your boundless customizing and photonovel writing talents.

However, as much as I appreciate your support, I hope you will actually jump in and PLAY the game!!  Your compliments are always appreciated, but I'd love to hear some suggestions for what you think our character should do and how the game should unfold!

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