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Messages - Paul

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The Original Trilogy / Rebel Fleet in the OT
« on: November 10, 2003, 10:00 AM »
In ANH were the Fighters that were on Yavin the only Fighters in the ENTIRE Rebel Fleet?

Also does anybody have a guess/reasonable belief of what the size of the Rebel Fleet was during each movie?  And it's composition? (Frigates, cruisers, carriers etc)

I am reading "Empire" the Comic series and the Biggs story is getting me thinking.

Another Question is "Where did the Y_Wings come from?" We are told in a couple sources that the XWings are stolen  from InCom, but what about the Y-Wings...They still show up in Jedi so they have to coming from somewhere...

The Original Trilogy / Re: TIE Fighters....
« on: November 6, 2003, 09:16 PM »
Well I'll go for a "Squint"....Tie Interceptors are just the Sports Car of Film Ties....

They are fast, have 4 guns and their speed does not compromise maneuverability too much.

I like the bomber, but if it is going to be that slow and large, it needs to have shields or hyperspace....but then I guess it would be a Y-wing....

Gotta Say Wedge....

He is Tactical
He is a Hero (not saying that Ackbar is not)
and he is HUMAN.

Call me an IMP, but I like the Human Characters the best.

Saga '02-'04 / Re: New Hoth Rebel... :(
« on: November 6, 2003, 08:54 AM »
When this guy was first rumored, I got that sense of impending doom.  Ever since Endor Han in the Saga line, I've learned to be careful what I wish for, cuz I just might get it.

Every time I see a figure that I've wanted or a resculpt that is coming, I imagine in my head what it SHOULD be, which is usually what most of you guys want too, Articulation, good sculpt, Accessories and weapons in the proper scale.....

But since the Clone 3 Packs came out, I get nervous now when I see a good Army Builder on a Rumor list....I fear the Dynamic Action Pose, the Inability to Hold his weapon in both hands (if it is indeed a 2 handed weapon), and a Uniqueness that would make him standout in an Army instead of blend in.

Sadly for us, the New Hoth Rebel, fails 2 parts of my 3 part test.  

This makes Complete Failures in the Saga Line for 2 of the 3 Rebel troops. (unlike Jesse, I can Forgive the Rebel Fleet Trooper's short comings and I AM aware that they were only RE-packaged in Saga from POTJ)

I do have a question on the figure though, is that Pistol Removable from the holster?  That would be a bonus if the pistol is a good sculpt and not gummi-plastic.

Saga '02-'04 / Re: Jabba's Palace Wave Pics!
« on: November 6, 2003, 08:40 AM »
Skiff Lando is the MAN.  The sculpt on this figure carries this wave.  The Blaster that the Aliens come with is gonna look great with a Tattoine Stormtrooper too!!!

I am just stoked for the Lando though...he was one of the figures that in my opinion the Vintage Version was better than the POTF2 one.  

Now that they seem to have Lando's visage down from the ROTJ era, they can get to making a General Lando.

Plus Lando's Accessories look to scale.  Hasbro is definately improving.

I don't have any of the "Hologram" figures so I wasn't going to get him anyway.

« on: November 6, 2003, 08:27 AM »
I'd take any of the figures from the OT you guys mentioned already.  I'd just try to insert new versions of all of the Troopers from both sides of the Galactic Civil War...and of course all need to be able to hold their rifle with both hands....and be super articulated..

I also noticed that most of the waves are based on the formula of:

Major Character
Minor Character
Minor Charcater #2
Background/one scene Character


But my Dream Wave violates that formula:

I call it the ANH Super Articulated Wave:

Han Solo ANH gear Super Articulated
Luke Skywalker ANH Super Articulated
Stormtrooper Super Articulated
Death Star Trooper Super Articulated Numerous Head Sculpts
Tantive IV Defender Super Articulated Numerous Head Sculpts
Imperial Scanner Tech Super Articulated Numerous Head Sculpts
Imperial Officer Super Articulated Numerous Head Sculpts
Tusken Raider Super Articulated
Yavin Rebel Guard Super Articulated Numerous Head Sculpts
Yavin Tech Super Articulated Numerous Head Sculpts
Rebel Pilots Super Articulated Numerous Head Sculpts

I spent some time trying to figure out a way to make waves surrounding each of these figures so that we could get 1 super Articulated Figure Per Wave (and thus perhaps get a chance to get them).

I'll try to do it better for ESB and ROTJ and get back to you.  Of course I prefer Super Articulation to Poses but that is a thought for another topic.

Great Ideas all around from you guys make it harder to come up with any original waves....

The Original Trilogy / Re: Death Star Troopers
« on: November 5, 2003, 09:19 AM »
Not to add another dimension, but I always thought the guy was wearing Green in that Leia, Vader and Tarkin Scene.

Of course, the Imperials seem to stay in the Black, white and Gray tones so the Green uni would of course stand out.

I think the only reason I had this idea was because of Tarkin's Olive Uni.

The Original Trilogy / Re: Ground Combat...
« on: November 5, 2003, 09:12 AM »
Well it has been said either on this forum or others and maybe by Jesse himself, that the Ewoks are baed on the VC (only the VC didn't have Gliders)
And I mean the Pre-Tet VC.  They hit and strike leave booby traps all around, but when trapped in the open by a superior force (with no spider holes to burrow into) are easier to defeat.

At the time Force Commander came out, I didn't have a system capable of playing the game, so I can't tell you who I would rather be in the Missions.  But if we were fighting an even war on even ground, I'd take the reasoning follows:

1.  I don't buy into the Stormtroopers are Clones theory, but I do think that the Rebel Troops are more capable of Adapting to a Combat Situation.  Marching is only a way to get to the battle as a unit, once the bullets/laser bolts start flying it will be the more mentally tough that will be able to function in the fear and chaos.

2.  Leadership, it seems the Rebels have a better leadership program.(Even if it is based on the Operation Barbarossa theory of leadership where the officer leads from the front, has a High casualty count, and the new leaders prove themselves in the next engagement)  Imperial Leadership seems to be more concerned about their "Fear of Failure" than their "Commitment to Success".  Not to Say that some Imperials were not great leaders, but it is a TOP Down problem and affects even the troops the Great Leaders have to command.  Remember Rommel's Quote and I paraphrase, "The only problem with Italian Troops is their Leadership".

3.  The Rebels are Fighting for a Cause (not getting into good vs. evil here)  They have something to fight for and they see their sacrifice as being "worth" something.  

4.   Imperial Reliance on "Shock and Awe"...The Imperials seem to have a good (if not Excellent) First Strike capability.  The problem is, what if there is a Second line of defense, what if the First strike is not 100% successful?  I think a protracted planetside ground war is something that might very well show the flaws of Imperial Training...I liken them to Sprinters (with Blasters).

Ok I know NONE of these are Tactical Factors per se, but I think they form a foundation for my Tactial Arguements.....

5.  Using Hoth as an example or even Galactic Battlegrounds...The Rebels have a great Combine Arms mentality.  Snowspeeders (fighter bombers or Helicopter gunships), Laser Dishes (pocket artillery or even Anti Armor guns), Specialized ground combat troops. In Battlegrounds the HEAVY MECH of the Rebellion is a Multi-Wheeled APC.  Now it is definately no AT AT, but it has the same capabilities and is easier to manufacture.

6.  They are usually on the Defense, this puts them at a Strategic Advantage (again not Tactical) but the tactical aspect comes in play when you consider that if you have right terrain, knowledge of the terrain and decent Intel on the Opposing/Invading Force you can use it to your advantage.

Now that I have  decent computer I may have to go find Force Commander, so I can answer more fully.  Besides, I want a sneak peak of this Tank Jesse is gonna make.....

The Original Trilogy / Re: Rebel Uniforms
« on: November 5, 2003, 08:47 AM »
Watching ESB last night, I came up with a question that hopefully somebody with some Expanded Universe knowledge or a keener eye than mine can answer...

How many branches of Military does the Rebellion have? How many were represented on Hoth?

Also since we know George Lucas liked to make the SW Universe look "used", can anybody help me pin=point the actual stuff they used to make the Typical Front Line Hoth Rebel. I can easily tell the Rifle is Modified MP43/Stg44, but what about the boots, pants, jackets, vests, caps etc. Are they all made specifically for the movie or did they snag them from the Norwegian Army during filming? I figure I have 355 days till the next Halloween Party I have to attend so I may put one together.....ok who are we kidding, I'm gonna just wear it while I have the A/C turned down to 42 and watch ESB next time the wife and kiddo are out of town...

The Wookiee Arcade / Re: Galaxies: Who's in? Who's out? Who cares?
« on: August 9, 2003, 08:37 AM »
Ok I need some serious Galaxies help.

I got a mission from a guy that he wanted me to escort his friend from one city to the other.  I cross the great desert all the way to another CITY. (I guess I could have flown, but I am a Newbie to this type of game)  So anyway I get there, I meet the guy, start running back to the other city with this guy tagging along and of course some Rabid Gopher kills me DEAD.  Now I can't find the guy and I can' take on more than 1 mission at a time because of it.  I've gone to my data pad to activate the Waypoint, but it just sends me to the original guy who gave me the mission and he just yells at me.

So can I just "quit" a mission or cancel it or something.  Or how do I find the lost person I am suppossed to escort.

I'd hate to just start a new character, I finally got this guy  real close to where I want him headed and I have 60 Rebel Faction Points..which it took me forever to figure out how to do that.

If they would just make Close Combat:Galactic Civil War I'd be able to do alot better......But I want to give this a try.

The Wookiee Arcade / Re: Rogue Squadron III: Rebel Strike
« on: August 9, 2003, 08:27 AM »
Ok the gamecube bundle is $130 at my local TRU (oddly they didn't have ANY Figures)  is that the best price around?

And is Rogue Squadron II available already, I know we have to wait for III.

Watto's Junk Yard / Re: Bon Jovi...I don't get it
« on: August 8, 2003, 10:27 PM »
All I know is that "I'm a Cowboy, and on a steel horse I ride............."

I could think of WORSE bands to be THE Band of the NFL....

I have a question is Hank, Jr. going to be singing the opening for Monday Night Football?  If it aint Hank, I aint watchin..............

The Original Trilogy / Re: Rebel Uniforms
« on: August 8, 2003, 10:20 PM »
Just a thought on the Hoth Uniforms on the Bridge Crew.  Leia wore here Hoth Uniform sans Vest and Boots on Bespin when she wasn't in the dress.

I am watching ESB right now is why I thought of it...

I can see we are going to need to do a breakdown of Uniforms from each movie just to get the Catagories down, then blend in some EU...

Oh, I have a life, but a man's gotta have a hobby right?  This one doesn't require a helmet, a license and doesn't leave oil spots in the Garage...

The Original Trilogy / Re: Rebel Uniforms
« on: August 8, 2003, 05:26 PM »
I've also always wondered if the Outfit that Luke wears at Bespin in ESB was a Rebel Uniform.  It seems Luke was actually in the Rebel Army/Navy/Air Force.  Mercenaries aren't usually given command of flight groups.  Sure his Uniform was a bit different from everybody else on Hoth, but still within standards.

I agree that the Mon Calamari could also be a specific uniform to their Species/Planet.  Obviously it would be difficult to have 1 standard uniform for an Army that has Hundreds of Species.....

Saga '02-'04 / Re: Check Hasbro NOW
« on: August 8, 2003, 05:21 PM »
The Rebel Trooper looks very POTF2 Rebel Fleet Trooperish, like they let an Intern do it.    His chest looks wider than the POTF2 Version...

But all that aside, I'll buy cases of him, so I guess I shouldn't complain too much.

And my only other complaint is that Luke seems to be leaning...why is everybody leaning lately?  Is this Hasbro's new thing?  Nobody stood up straight?

Oh well he looks awesome otherwise.  I too am stoked by all these figures, so don't think this is a Complaint thread, just a begger trying to be a chooser.

The General is something I have wanted since the 80's, I always thought that Collar was cool.  

I will agree that the Escape Pod rocks but a True-Scale one would have been even better.

I was about to abandon the modern figures for the vintage ones, but this may keep me in the modern stuff for a bit longer.

I am going to order "opener" cases from either EE or Newforce as soon as they list them.  If anybody wants in let m know, we can settle up after they arrive.


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