Yeah Scott, I think that's the guess... News on the game has implied a "path choosing" option similar (but probably nowhere near as complex) as in Knights of the Old Republic... Two distinc paths that lead to two distinct endings.
It's not unheard of in much older SW games as well. Jedi Knight, which is quite old (but still cool) now, had the option to choose a light or dark path for Kyle Katarn... It kind of nicely tied things up too, so that either path fit with the continuity into Mysteries of the Sith and such.