Author Topic: The Ultimate Group Project - Diorama Construction/Design  (Read 165639 times)

Offline BrentS

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #150 on: October 8, 2006, 02:11 AM »
Those look great.  I'd love to get some for my own purposes (aside from the UGP).  I'm going to have to study your tutorial closely.

Offline Ryan

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #151 on: October 8, 2006, 03:40 AM »
Another thing for rocks that will work as well is making plaster casts using some of the molds you can find at a hobby store near the model trains. It may be a tad more expensive, but it is faster.

Mine mini-dio is 99.5% done now, I'm just waiting for the glue to dry so I can put on one or two final touches and get some pictures up. I'm really happy with how it has turned out so far. :)
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Offline patreektherodian

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #152 on: October 8, 2006, 09:17 AM »
I can take that even one step further and make the casts. However,casts would not allow for uniqueness.

Offline patreektherodian

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #153 on: October 8, 2006, 09:31 AM »
Novel Idea!!!
Another thing I would like be able to do would be a web page that would be linked to the ugb site. It would consist of a map of North America with thumb tacks that would indicate the location of members. click on a thumb tack and get ***OPTINAL ***member info such as: a picture, screen name,  location, real name, phone number?, Rank in the team? Email and most importantly projects (custom figs, terrain, vehicles)

Reasons for this:

1) A network can easily be visualy created in that products can be relayed to L.A.
ex I drive to Buffalo NY and meet somebody who will take his and my stuff to Illinoi and so on to Colorado then South to L.A.

2) More concreate organization to keep track of members and progress.

3) It would be cool !

Offline Sarge

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #154 on: October 8, 2006, 07:05 PM »
Looking at my overall schedule between now and C4 it looks like I can contribute pretty good to the UGP. I will PM the managers and get on the ball. I'll cruise this thread over the next week and see what I can add. Is there anything pressing / or current focus right now for a "Noob"?

Mike
"A great warrior, you say? Wars do not make one great." Master Yoda, TESB

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Offline Daigo-Bah

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #155 on: October 8, 2006, 08:37 PM »
Sarge, I didn't get a chance to tell you earlier that glad you're back too!  Thanks for the comments on the DS gun dio I just finished.  We can definitely use more dio builders for this.  I think the current project is about to finish, but the next assignment will probably be starting in a couple weeks.
Greg Reeves

My *New* top 3 most desired figures: 1) Yerka Mig; 2) Uncle Owen; 3) Hoth Luke

Offline Ryan

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #156 on: October 9, 2006, 01:33 AM »
I was finally able to snap some picture of my sample tonight. I've got more shots if anyone is interested but let me know what you think:














« Last Edit: October 9, 2006, 02:34 AM by Ryan »
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Offline Ryan

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #157 on: October 9, 2006, 01:34 AM »
Round 2:
« Last Edit: October 9, 2006, 02:34 AM by Ryan »
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Offline patreektherodian

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #158 on: October 9, 2006, 08:01 AM »
Awesome tree

any comments about my last message can i start athread on it to get member info?

Offline Sarge

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #159 on: October 9, 2006, 09:26 AM »
Ryan,

Awesome work, very realistic feel.

Count me in on the next round of diorama UGP assignments. I'll keep in touch via here and Yak for the next mission.  ;D

Mike
"A great warrior, you say? Wars do not make one great." Master Yoda, TESB

www.sarges-customs.com

Offline BrentS

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #160 on: October 9, 2006, 11:43 AM »
Awesome tree

any comments about my last message can i start athread on it to get member info?

Patreek, I think its okay to start gathering info on the builders.  I'd suggest working with the secretaries of the project (Clone Commander and SmartyPants).  They should be able to help get started.  Also, I'd keep this discussion on one of the other threads since it's not strictly related to diorama building.

Offline BrentS

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #161 on: October 9, 2006, 11:47 AM »
Ryan,
I commented a bit over at YAK.  I love this.  It looks so cool.  I know there has been a lot of conversation on "continuity" of being able to get this put together.  I think its a real concern and we should definitely pow-wow on it.

However, in the meantime, you really need to give us a recipe on how you made this awesome piece!

Oh yea, my entry is still lagging behind.  Sorry I'm going to be late I got distracted with other Custom projects.

Offline patreektherodian

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #162 on: October 9, 2006, 02:09 PM »
ROGER ROGER! on That


Oh on the subject of continuety, my opinion is that each member should specialise in a specific area   Example if we took Ryan's tree, then lethim be responcible for that specific tree. Did not mean to speak for you Ryan.

OK here is the big surprise


















I added a bunch more foliage on the plateau and made a few changes with the hanging plants in the ravine. I also changed some color. I am particularly hapy with the dried up river bed.
wadaya tink
 By the way if your woundering why my speeling is so bad, my first language is french.

Offline BrentS

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #163 on: October 9, 2006, 02:13 PM »
Patreek that really does look amazing.  For the first time since this project started, I'm really starting to believe that we can pull this off.  I've got a lot to learn from you guys at building outdoor terrain!!

Offline patreektherodian

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Re: UGP - Diorama Construction/Design Updated 9/8 With New Assignments
« Reply #164 on: October 9, 2006, 02:21 PM »
Somebody called me a genius. Actually I'm not very smart at all. I'm just ver knowlegable everything i've leaned is from small tips from several dozen other geeks like me. Example, the sand along the sides of the riverbed is saw dust. A trick I pickicked up from Niub Niub. Sparpainting Styro was from  Henri an employee at legends action figures(the best place to get sw stuff in Canada). He did dios going back at least 8 years ago in Montreal