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Messages - TresobYr

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While it would still probably be illegal, having a copy printed for yourself probably would fly under Lucasfilm's or Hasbro's radar.

Setting up a permanent Cafepress shop to sell your photonovel would probably be a bad idea.

If you really believe in your work, you should probably submit it to an agent, Toyfare, or to a press that already has a Star Wars license.

Also, keep in mind that the dpi image resolution for professional printing is much higher than for a monitor...What looks good on your screen might not look so hot if professionally printed.

Photonovels and Movies / Re: O:95
« on: October 13, 2006, 08:40 AM »
Just so you know, I'm trieng to become a member of CC. So I may help you guys out.

That is, if you can survive Bill Cable's rigorous and perilous hazing rituals...

But you don't have to be a contributor to participate in Order 95. You just have to have a camera and a place to host your pictures!

Photonovels and Movies / Re: O:95
« on: October 4, 2006, 08:42 AM »
Nibcrom Central joins the Order!

As well as Yodascorch:

Also, you can keep track of the Order 95 HQ here (updated on a weekly basis):

Spread the word! And e-mail me a link to your own Order 95 comic (it would be a great way to draw people into the JediDefender forums)!

Photonovels and Movies / Re: O:95
« on: September 27, 2006, 10:48 PM »
Cool beans!

Thanks for the compliments and the volunteerism!

Obviously, I'll be keeping an eye on this thread, but feel free to e-mail me links to your stuff once you get it posted!

This whole project is about getting creative folks together and making it an even bigger crossover.

Photonovels and Movies / Re: O:95
« on: September 27, 2006, 01:11 AM »
Order 95 has just been activated at Creature Cantina.

You can see the first installment here.

Please note, however, that Order 95 is not a Website, nor is it exclusive to (nor is it officially endorsed).

Rather, Order 95 is an epic, online, cross-over, fan-based, photocomic, and everyone is welcome to join and host his or her own comics from their own site. There are some very minor and reasonable rules we ask you to abide by (which you can read at the Cantina), and we'll put you on a linklist of contributors once you've posted your photocomic and it has been approved. You'll also get all kinds of street cred allowing you to post our fancy schmancy Order 95 logos.

We've already signed on photocomic artists like Scott Corrales, Dan Curto, ST-321, and Beedo Sookcool, and several others.

So join Order 95! Do what must be done!

Obviously, there's strengths and weaknesses to both styles.

My personal preference is for in-panel text balloons, simply because I find them more welcoming to read. It also requires that the script be more concise, and I'm all for artistic discipline. It keeps one honest.

On the other hand, still frames without any imbedded text are friendlier to people who can't spend money on software, and they also allow a greater focus on visual presentation. Another really attractive bonus is that it suddenly makes your comic show up in Google searches, since your text is being scanned by bots (Google doesn't do such a good job scanning text in a graphic).

In a more theoretical approach, I feel that when the text and graphics are separated, one is generally in the service to the other, often times resulting in images that are more like illustrated fan fiction. That isn't a criticism. When the text and the image are part of the same graphic, however, I feel that they reinforce each other more equally.

I also think it's really hard to do effective comedy with text and image separated since so much of comedy relies on timing. I didn't say impossible, just really hard (the Far Side is hilarious, even though the text and image are often distinct...but so few cartoonists are Gary Larson).

As for the issue with static vs. dynamic faces, I believe that a good photographer can get even a static figure to evoke emotion with the right angle and lighting. I'm not saying that I'm particularly good at this personally, but it can be done. (Actually, I find it's actually easier to do with lower quality cameras. The loss of detail means that the human eye will try to fill in the gaps, often with surprisingly effective results.)

Just my two cents.

Photonovels and Movies / O:95
« on: September 9, 2006, 10:16 PM »

I haven't's just a hectic beginning of the year!

I was trying to imagine some of the "scenes" that might be in this diorama...

What if the indigenous species had at least one member who was Force sensitive, but not necessarily a Jedi. If this is a race that hasn't come into contact with the rest of the galaxy, they might not have been influenced by Jedi or Sith. They could have their own concept of the Force. This could make for a scene in a secluded area where an old Master is meditating while training a young adept at telekinesis. There could be an Imperial patrol not far away, creating suspense.

In the chat, Fritz had mentioned putting a monster in the scene. I thought it would be neat to have its brood of eggs outside of one of the walls of the rebel base, maybe one of the eggs could be hatching.

And there should be some kind of emergency in the city, either an explosion in a warehouse, or possibly a bar brawl in a cantina, something that would give the security forces a reason to react.

Other Collectibles / The Cantina Parody CCG
« on: August 19, 2006, 12:11 AM »
I'm just curious if anyone here has been following The Cantina Parody CCG updates over at

A while back, JediDefender hosted its own "exclusive" card for this custom CCG.

I was a little confused as to the status on the native race after the chat last night, but in any event, four arms could be an advantage for mining, or they could be a hindrance. It all depends on what kind of arms we're talking about and how the mine is set up, no? For instance, long dangling arms meant for swinging around trees could be a liability in a cramped tunnel. On the other hand, if the mine were a series of pits, maybe one set of arms could be used for bracing a creature along the walls, and the other arms for gathering minerals.

On the whole, though, I generally think of smaller creatures as being better suited for underground work, since they can fit in tighter spaces. Alternatively, maybe these creatures are able to collapse very flexible bodies into small spaces.

I imagining a creature with the proportions of a Kaminoan could be able to curl up tightly or slither between crevices.

This, of course, assumes the natives are being forced into the mines.

Celebration IV - Ultimate Group Project / Re: UGP Fodder Needs:
« on: August 18, 2006, 08:52 PM »
I thought I already posted on this, but I can't seem to find where...

Has anyone looked into buying bulk dollar store figures from a wholesaler?

I've seen catalogs for these things online. If a dollar store can sell them for a buck and make profit, they must be significantly cheaper than that wholesale.

The Wookiee Arcade / Re: Battlefront 3 What would you like to see??
« on: August 17, 2006, 08:56 PM »
PC Gamers get the advantage of downloading player modified games for free, all of which pretty much address most of the desires expressed in this forum. Really, Lucasfilm should just release more powerful mod software and give all the folks over at Pandemic the year off.

The Wookiee Arcade / Re: Lego Star Wars II: The Original Trilogy
« on: August 17, 2006, 08:50 PM »
This game looks like loads of fun, but I still yearn for a four-player versus battle mode...It would easily become a wicked cool party game with such.

Wow. This project looks pretty intense.

Bill Cable from the Creature Cantina asked me to check up, see what you guys were up to, and offer whatever support we can muster.

I'm still doing my homework with these expansive forum threads and posts, and I'm very impressed.

If I could make a quick comment on the "native" species. I've seen a lot of conversation about what would look cool or what would look Star Warsish. I've also seen some pretty professional looking mock-ups. I'm wondering, however, if the project might take better advantage of thinking about how the terrain would define characteristics of the alien species, since the terrain seems to be the primary focus of so much of the construction process.

For instance, would having four-arms be an advantage in this environment? Would they help the creatures scale that mountain range, and manuever in the trees? Might they have two different sets of arms, one for climbing rocks, and one for climbing branches? Or maybe this becomes a distinctive trait for the different alien races...arboreal natives might have longer grasping arms, and the mountain variety have a set of shorter, more muscular arms, like grappling hooks? Could their faces resemble some kind of mountain animal, like a ram (giving a kind of bothan-esque look)?

Of course, the kind of mountains will also make a difference...

On a similar note, is anyone working on wildlife?

I hope I'm not speaking out of turn!

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