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Messages - Ruprecht

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Star Wars Action Figures / Re: Paul's Attempts at Customs
« on: January 5, 2007, 06:07 PM »
You need more Death Star Gunners.   :P

Nice work though, as their heads seem to be well-placed.  My first head swaps looked like they either had no neck, or an inverse neck.

I haven't used goof-off, but when I use Easy Lift Off, I keep a big bowl of warm water right next to me so I can rinse the figure every minute or two.  If I don't, then it yellows and eventually cracks the plastic.

Keep in mind that Sithfire also uses Bantha5's wax for his final head sculpts, but initially and for body parts he uses the Fixit Sculpt.

For a beginner though, Sculpey III or Super Sculpey are probably the best way to start.

I can't tell you what's the BEST to use, you have to decide that for yourself.  Different types of Sculpey have different properties: some are more firm, some softer, some are tacky, some are smooth.  Some people prefer one property over another.

I've never used Ultra Light, or Original, but here are my thoughts on the others:

Sculpey III - Too soft for my tastes, so it was real easy to accidentally mess up an hour of work with the slip of a tool or finger.  That said, it was a good medium to begin sculpting with, and it's cheap.

Super Sculpey - It's a tad firmer than Sculpey III, but one drawback I didn't like was it is slightly translucent.  Seeing the part underneath what I was sculpting made it more difficult to find flaws in my sculpt.  Ultimately it was too soft and not as tacky as I like clay to be.

One cool thing is you can boil both of the above in water to harden it, which is helpful when you sculpt onto a plastic piece that can't be baked in an oven. 

Star Wars Action Figures / Re: Customs by Fritzkrieg Update 12-17-2006
« on: December 18, 2006, 10:20 AM »
I like the Indy, his scruff is well done, and the hat looks good.  Only problem I have with him are his arms, and crotch-al region.  The arms look kind of gangly:  a problem with the part, not your work.  Those joints just look strange.

The pelvic area and buttox look like he's got a diaper on.  Again, a part thing, but maybe it's just me and my diaper fetish - I'm wearing one right now.

The artillery commander looks good, but he needs some binocs!

I started out with just plain old Sculpy, which comes in all the funky colors.  From there I played with Super Sculpy, which is a sort of pink fleshy tone, and will set you back 10 or 12 bucks.

There is a sculpting guild here, but you have to be at least a level 10 Mage, have at least 200 gold, and be able to cast fairy fire causing +100 damage.  You must also have completed Hrothgar's Nibelung Quest.  Once all that's been done, you'll receive the secret handshake instructions via pm.

Feedback / Re: Happy Noodle Boy's feedback
« on: November 19, 2006, 02:15 PM »
Just concluded a deal with HBN here, in whom I am well pleased.  Fast payment, great communication, great guy.  Ladies, if he's available, don't let this one pass you up!   ;)

Feedback / Ruprecht's feedback
« on: November 18, 2006, 04:37 PM »
For you to tell me how what a great job I did.   :D

Customizing Tips and Tricks / Re: Casting Clone Trooper Helms?
« on: November 13, 2006, 10:12 PM »
I just use product for casts that has a 1:1 mix ratio....equal parts A and B, so I'm not sure about ratios of hardener.  It might be helpful if you include what type of resin you're working with...

For removable helmets I use Smooth-on Smooth-Cast 45D, available from

As for gun molds, if you're just starting out, follow Glassman's tutorial over at Iron-Cow.

Great work putting it together, Brent.  The paintjob is very well-done too - it looks like it's seen a sandstorm or two.

Customizing Tips and Tricks / Re: molds of action figure hands?
« on: November 12, 2006, 09:37 PM »
I've never made hand molds before, but I think Glassman has, at least with superhero figures.

I'm sure with a pressure pot it'd make a big difference, though.  Other than that, my only suggestion is pour the cast material in very, very slowly, in the thinnest stream possible.

I'll try making one of Cody's hand, but I won't be able to until near the end of this week.

Damn, I'm sure the wife's enthusiastic support of your hobby just cooled a degree or two.  At least it can be pulled off easily enough once it cures, right?

Knowing that hindsight is 20/20, and not trying to sound like an A-hole, for something that big you might want to use a wooden mold box secured with screws.

The guys at have a good mold box tutorial with pictures.  It's a little overkill for molding smaller pieces, but for something large, it's perfect.'s tutorials section is large, but check out the "Molds" section.  These guys do a lot of professional sculpting for Sideshow and other companies, and really know their stuff.

Customizing Tips and Tricks / Re: Where can i get this head??
« on: November 8, 2006, 02:50 PM »
You MAY be able to find it at Toysrus, but I haven't seen any new Joes at my local Toysrus stores, if that's any indicator. 

Customizing Tips and Tricks / Re: Where can i get this head??
« on: November 8, 2006, 02:33 PM »
Spirit Iron Knife at

Spirit Iron Knife at -- same head, different body than the one listed above.

Star Wars Action Figures / Re: Commander Keller pics anyone?
« on: November 7, 2006, 10:29 PM »
Sarge you rock!  Thanks man!  Now if you'd just get us some more pics of you in Saddam's lingerie!  Mmmmmm......Seriously though, thanks for taking the time to scan those in and upload 'em.

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