Author Topic: The Ultimate Group Project - Concept art and Overall Design  (Read 23872 times)

Offline Darth_Anton

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #120 on: September 3, 2006, 02:49 PM »
Has a consideration been made for the size of the army that will populate the diorama?
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Offline Ryan

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #121 on: September 3, 2006, 05:15 PM »
Has a consideration been made for the size of the army that will populate the diorama?

I'm not quite sure the decision has been made yet but I think we were thinking somewhere along the lines of a mid-large sized platoon, between 32 and 48. With one squad of them being Scouts troopers, the rest stormies. And there would have to be a few support personel as well.
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Offline Darth_Anton

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #122 on: September 4, 2006, 12:13 PM »
Well, just something to consider, I talked with Master Phruby last week who told me about the project. I'll gladly offer up my Imperial Army. I'm aiming to put together a full Battalion of 576 troops. As I stand, I'm still more than 100 short, but here's where I stand with some fodder:

1 full company (144) of Stormtroopers, half of which are VOTC/Cleaned Sandtrooper bodies, the other half Commtech.

1 platoon and a half of Sandtroopers (54) Saga, Evo and POTJ

1 platoon of Scout troopers, 26 VTSC, 10 POTJ

10 Speeder Bikes

3-4 Scout walkers

13 At-St Drivers, Han and Saga

3-6 At-At's

16 At-At drivers, all Saga

23 Officers, some customs with the Han At-St body

Also have quantities of everything else, (except DS Troopers, only have about 10) but you get the idea.

« Last Edit: September 4, 2006, 03:10 PM by Darth_Anton »
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Offline CloneCommander1

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #123 on: September 4, 2006, 01:24 PM »
Dude!  That's an amazing number of troops!  You'd be willing to donate some of those to the dio?  Sweet!
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Offline Daigo-Bah

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #124 on: September 5, 2006, 11:33 AM »
Another piece of concept art...

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Online Phrubruh

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #125 on: September 5, 2006, 12:36 PM »
Cool. How would you build the dome?
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Offline BrentS

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #126 on: September 5, 2006, 05:15 PM »
Daigobah, that is really sweet.

I'm thinking about using one of your other concept drawings for my next building.

Phrubys, as far as the dome, I wonder if you could use an inflatable ball to represent the dome?  Sort of like those cheapy plastic balls you can get at the toy store?

Offline patreektherodian

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #127 on: September 5, 2006, 06:21 PM »
how about a plastic bowl but accesorize the peak of the dome since.... yah use a ball, those swirly, marblelike rubber balls

Offline Daigo-Bah

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #128 on: September 6, 2006, 12:20 AM »
Thanks guys- just a little fun with concept scenes.  I may try to do more blueprintish type buildings, but these few concept drawings were just intended to throw some shapes out there and see what anyone may like.
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Offline Glassman6

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #129 on: September 19, 2006, 10:57 AM »
Ok guys.. had a topsy turvy past few weeks, but i'm getting back on track.
I'm liking all your concets D-B. I think the dome could be done with simple framing.
Cut stips of carboard, and arch them over each other. Making an arching cross, then do another
rotated 45 degrees.

Then just cover it with thin paper. or card stock.  Cut triangles and add them to the framing. The longest Point meeting at the top. Then when you paint it, it should hide the seems.

Offline Glassman6

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #130 on: December 28, 2006, 03:25 PM »
Hopefully these can still be used for the resume' and website.

Just some updated illustrations, with some of the ideas implemented:
Canyon instead of mountans.
Buildings w/ some of the ideas that were posted by Daigo-Bah and Joe Rhyno.
More familiar star wars ships.




















Offline PenDragon

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #131 on: December 28, 2006, 05:08 PM »
TOO FREAKIN' AWESOME!

What the heck did you use for a program? :o

Also, is there any chance that we could see mining operations? Perhaps if you left the other side off the canyon, we could put in some more structures, perhaps some shanty-type dwellings?

Offline CHEWIE

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #132 on: December 28, 2006, 06:44 PM »
My GOD, that is breathtaking Glassman!!!   :o

I would be ok with less of the mining.mointain area and more of THAT if it is possible, especially since we have to keep the size down so much. 

That's just amazing looking.  I could see little alley battles going on with a few ragtag Rebels that way. 

 ;)

Offline PenDragon

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #133 on: December 28, 2006, 10:10 PM »
I could see little alley battles going on with a few ragtag Rebels that way. 

You mean as if it was in the midst of an attack or uprising by rebs? That would be pretty cool... And might just take care of the need to show where the rebs are stationed....

Offline CHEWIE

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Re: The Ultimate Group Project - Concept art and Overall Design
« Reply #134 on: December 29, 2006, 11:20 AM »
Yeah, just a little street fight or something.  Just some Rebels with blasters firing on some Stormtroopers.  Sort of like guerilla warfare.  Hit and run attack - maybe just a group of 4-5 Rebels opening fire on a couple of "vulnerable" Stormtroopers who are outnumbered in that sector of the city.  Just an idea.

And considering the smaller size we're going to need to go with now, I am thinking making a Rebel hideout might not even be possible now, or it can be portrayed as being some sort of "sleeper cells" within the city at a safehouse or two.  Or not.  Just thinking out loud.   :)

 ;)