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Messages - Diddly

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The Wookiee Arcade / Re: New Star Wars Battlefront
« on: March 2, 2016, 05:15 PM »
Outer Rim Pack Details Revealed

Basically, two new maps (Sullust Industrial Sector and Jabba's Palace) and Nien Nunb and Greedo are added to the hero characters.

Alright, anyone with a Kmart near them, I'll need one of these, please. :)

Guess I should have seen this coming after the Kylo. The two should complement each other very well.

Watto's Junk Yard / Re: The Walking Dead
« on: February 29, 2016, 09:59 PM »
Can't help but wonder how those dudes managed to wreck all alone on the road in broad daylight too.

Lori was driving  ;D

Watto's Junk Yard / Re: WiiU
« on: February 29, 2016, 01:03 PM »
Nintendo announces new Wii U, Wii, and Nintendo 3DS games for $19.99 "Nintendo Selects" line

Great news for me since I got a Wii U for Christmas and need games desperately. This crosses off like 75% of my want list!

Watto's Junk Yard / Re: The Walking Dead
« on: February 29, 2016, 12:55 PM »
Just like with the Alexandrites you have to wonder how those idiot Hilltoppers have lasted this long. No fighters? No ammunition? Shady ******bag guy in charge? Seems like one herd wandering through would have ended the whole thing.

Could be Negan took all of their weapons and left them with those crappy spears? I mean, at least get a bow and arrow if that's not the case.

Watto's Junk Yard / Re: The Walking Dead
« on: February 29, 2016, 09:26 AM »
It was a "slow" episode but it set up a lot of storylines and introduced new characters and didn't feel slow at all, really... I enjoyed it.

The group's overconfidence in thinking they can take Negan out is going to come back and bite them in the rear.

LEGO / Re: Recent Acquisitions
« on: February 28, 2016, 07:04 PM »
Picked up the Resistance X-Wing and First Order TIE Fighter Microfighters along with the Battlefront Rebel Alliance pack at Wal-Mart this afternoon.

The Bullpen / Re: Marvel Universe
« on: February 27, 2016, 02:39 AM »
There is a 3.75 inch Captain America with a Motorcycle set at TRU for $19.99. Looks, well, not worth $19.99.

Saw about a dozen Flametroopers and a lone FN-2187 at TRU last night. Passed on everything though, but nice to finally see something new.

The Wookiee Arcade / Re: New Star Wars Battlefront
« on: February 23, 2016, 04:03 PM »
New Update Launches Today:

Additional Content/Functionality
General: Jakku DLC Content is being patched into the game, downloading it separately via platform storefronts is no longer required and can be deleted from your hard drives
New Map: Twilight on Hoth added to Walker Assault, Supremacy, Turning Point, Blast, Fighter Squadron, Drop Zone, and Heroes vs. Villains
New Mission: Survival in the Ice Caves added to Survival Missions
Turning Point: Jundland Wastes, Forest of Endor, Outpost Beta, and SoroSuub Centroplex maps added to the playlist
Attract Mode: GNK Droid added - GONK!
Settings: Turning off music in the Sound menu now turns off music everywhere in the game
Settings: Added a Film Grain setting slider in the Video menu
Credits: Updated Game Credits list
Weapon and Star Card Changes
Primary Weapons: Damage against air vehicles increased by 10%
Bowcaster: Explosion damage increased from 10 to 15 per projectile and explosion radius decreased from 3 to 2.5m
Bowcaster: Full charge direct hit from 20 to 40 per projectile and a normal direct hit increased from 20 to 30 per projectile
Barrage: Damage increased from 50 to 55
Barrage: Cooldown reduced from 40 to 35s (normal) and from 35 to 30s (upgraded)
Barrage: First volley of grenades no longer disappear if the user uses the Refresh Power-up and then fires a second volley
Homing Shot: Lock time decreased from 1.5 to 1.2s
Homing Shot: Players in the AT-GAR turret now receive on-screen notification when locked on
ION Torpedo: Speed increased from 350 to 380m/s and turning angle increased from 120 to 125 in order to more easily hit air vehicles
Pulse Rifle: Movement speed while aiming decreased by 30%
Tusken Cycler Rifle: Movement speed while aiming increased by 40%
Tusken Cycler Rifle: Bullet speed increased from 300 to 450m/s
Orbital Strike: Fixed bug where it sometimes would not trigger on button press

Vehicle changes
A-Wing: Increased hit box size
A-Wing: Now properly takes damage when colliding with an AT-ST while having the Shield active
Slave I: Players can now see the Shield icon on Rebel vehicles when a Shield is active
AT-ST: T-47 Airspeeder kills with a missle while firing the primary cannons at the same time now properly awards a kill (previously registered as a suicide)
AT-AT: Fixed bug where the Orbital Strike ability would sometimes not have the aiming reticle move
T-47 Airspeeder: Players will no longer receive an out of bounds message on Graveyard of Giants during Turning Point when a control point is captured
Multiplayer Game Mode Changes
General: Pre-Round timer lowered from 30s to 20s
Walker Assault: Fixed Power-up spawns on SoroSuub Centroplex
Walker Assault: AT-AT health increased by 18% on Outpost Beta, 8% on Jundland Wastes, 20% on Forest of Endor, 4% on SoroSuub Centroplex, and 5% on Graveyard of Giants
Walker Assault: Spawning as an Imperial Hero after the AT-ATs just pass the second set of uplinks no longer despawns one of the AT-ATs
Walker Assault: The second AT-AT no longer bumps into the wreckage of the other on SoroSuub Centroplex when the first AT-AT is destroyed during the first Uplink
Droid Run: Correct Objective Notification is now displayed to all players if someone is killed while trying to claim the Droid
Droid Run: Improved spawn zones on Dune Sea Exchange
Supremacy: Fixed Power-up spawns on Jundland Wastes, Forest of Endor, and SoroSuub Centroplex
Supremacy: Improved spawn zones on Jundland Wastes, Outpost Beta, and Forest of Endor
Heroes vs. Villains: Planted turrets on Dune Sea Exchange will now disappear in-between rounds
Hero Hunt: Improved spawn zones on Ice Caves
Fighter Squadron: Players are now protected while spawning on Graveyard of Giants

Mission Changes
General: Both players will now properly see Charge Card pick-ups if Player One is using a 3rd Star Card Hand without a Charge Card
General: Player 2's changes to control settings no longer update Player 1's controls when playing Split-Screen
Battle: Fixed AI Spawn issues on Tatooine
Survival: Wave 10 on Sullust will now always spawn if the player / co-op team dies and restarts the round or if a player picks up a Collectible during the Wave 9 transition
Survival: Partner spawns on Sullust will no longer fail if the currently alive player is in a confined area
Survival: Co-Op players can now unlock the "Complete on Hard Difficulty without spending a life" if one player dies and then waits until the other player completes the wave so they get a free respawn
Hero changes
General: Heroes no longer get stuck in a stunned animation state
Princess Leia: Endor outfit updated - Congrats on completing the Lead the Rebellion challenge!
Princess Leia: Trooper Bane now only knocks back primary target, not nearby enemies
Luke Skywalker: Increased Saber Rush's damage against other Heroes from 2% to 6-8%
Luke Skywalker: Lightsaber swing hit radius is reduced from 0.3 to 0.25m
Han Solo: Zooming in no longer sometimes displays a gun scope
Emperor Palpatine's Shocktroopers: Modified primary weapon damage to match Leia's Honor Guards' primary weapon damage over time

Misc. Bug fixes
General: Lighting, textures, audio, user interface, text, and collision fixes
Controls: Legacy control schemes have had their layouts more clearly defined
Colorblind: Enemy players highlighted with Scan Pulse now have the correct Deuteranopia or Protanopia settings on Graveyard of Giants and Goazan Badlands
PC only: Fixed a bug where a player would lose functionality with an Xbox 360 controller after inviting a player to a Private Match and then starting the game
PC only: Air vehicle sensitivity lowered from 0.9 to 0.45 for easier mouse control
Achievements / Trophies: Updated text on "Impressive. Most Impressive." and "Survivor" to clarify the requirements
Achievements / Trophies: "Playing the Objective" now properly awarded

TL;DR: Just a new map, oh and you have to redownload the Battle of Jakku DLC if you got it back in December. ::)

Other Collectibles / Re: Medicom 6" MAFEX Star Wars figures
« on: February 23, 2016, 02:11 PM »
New Force Awakens MAEFX Figures Revealed

Kylo Ren, Captain Phasma, C-3PO and BB-8

Yeah that Luke is awesome. Reminds me of the Resurgence of the Jedi Battle Pack Luke vs the 2004 VOTC Luke. Looks like the Heavy Armor Stormtrooper is exclusive to Bandai's online store as well, meaning it will be a pain to get for a decent price.

Phasma got here today (and apparently someone who runs the JD Twitter got theirs too). Here's a quick comparison shot of the Phasma vs the Black Series Phasma... not sure who got the scale wrong. :-\

LEGO / Re: LEGO Sales and Deals
« on: February 18, 2016, 09:50 AM »
Heads up that LEGO will be doing Double VIP points from March 7-22. Offer good in LEGO Stores and online.

That sucks, as I think the 3.75 inch Black Series Finn is the best figure of the set. I have the 6 inch version but haven't opened it but it seems like a decent figure too.

There's only one store locally that has pegs stocked like that, a local TRU that got a million cases of 6 inch Wave 2 but sold out of Phasmas and has everything remaining. This same store doesn't stock 3.75 inch figures, however. All of my other Targets and Walmarts have maybe 1-2 figures if that. Kind of odd to still be seeing the same empty pegs I've been seeing the last 3-4 years even after the popularity of the movie exploded.

Watto's Junk Yard / Re: X-Men/Wolverine Movies
« on: February 17, 2016, 09:40 AM »
Yeah Deadpool was awesome... favorite part was probably the Hugh Jackman mask

It spawned an awesome rant too by the director of Guardians of the Galaxy, where he basically said Hollywood will see an R rated movie making so much money and make a gazillion clones over the next few years that will all fail since Hollywood won't get what makes Deadpool unique in the first place.

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