Okay, gang, wonderful work, as always. (As always, responses pooled from various websites).
Unfortunately, this update comes to a somewhat anticlimactic stopping point and leaves you to re-consider a decision you already all made.
The only reason I did this is time. I wanted to write the next bit, as well, when you guys actually do go to the planned meeting with "Blondie", but it took me forever just to get this section done and I don’t want to keep you guys waiting too long for an update. As it is, it’s been more than a week!
So consider this more informational than interactive. At the end, you are faced with the decision of whether or not to continue to your planned meeting. Granted, some new developments may cause you to re-evaluate that decision (well, if you’re a wimp they will).
Otherwise, if you guys just want to keep the existing plan of going to the meeting a (and getting there early, as many of you suggested), then you don’t have to write detailed replies, just indicate that you’d like to "proceed" or "continue".
However, this isn’t to discourage you from coming up with new ideas, if you like, or talking to the bartender some more. As usual, new and creative input is always welcome!
Now onto the new stuff!
First thing’s first! Both
Ling_Ster and
Sith Lord Chaos were in favor of drinking the fizzy glug! Don’t worry,
Chaos, Dr. Pepper is non-alcoholic in the SW universe just as it is in our own!
There was complete unanimity in the decision to go make the meeting with "Blondie" (as she will be known until you learn otherwise).
Ling_Ster wanted to go 15 minutes early, scope the place out and await trouble, possibly in an alcove or concealed space. Those sentiments were echoed by
Sith Lord Chaos who also suggested putting the poncho on first to further disguise yourself.
MurderWeapon also suggested leaving early and putting on the poncho. And
Ling_Ster and
Findswoman both suggested checking out the stormie belt once you are free from prying eyes. If you all opt to go ahead with the plan, these existing suggestions will be implemented.
Now, with regards to the bartender, most people seemed to be suggesting a polite declination of her invitation. Actual dialogue here was provided by
Findswoman, with
Sith Lord Chaos adding that you should definitely exchange contact numbers.
Both
Chewie and
MurderWeapon suggested a promise of returning to the bartender later, while
CorranHorn and
Darth Delicious seemed to suggest taking her up on her offer.
So I opted for an "open ended" approach, gently declining the offer of work for now, while promising to stay in touch, keeping the possibility of changing your mind later.
Findswoman also suggested more conversation with the bartender before leaving, asking specifically about the security chief she mentioned.
Chewie said you should mention your meeting to her and
MurderWeapon suggested you ask her about Blondie’s friends.
I think
Ling_Ster speaks for the whole group when he says ignore the prostitute.
And a gold star to
CorranHorn for coming up with our character’s alias, "Deak Starkiller" and for also making sure to get for the bartender’s name, as well!
Now, despite the overwhelming consensus in favor of ignoring the Twi’lek-in-distress (
Findswoman, Sith Lord Chaos, MurderWeapon and
CorranHorn all suggested leaving well enough alone), here is one instance where I am going to overrule the majority and go with…
Chewie’s chivalrous suggestion to intervene! It’s much more fun to do something than nothing, so, in this case, majority be damned! You can all blame
Chewie for what happens…






















You are at the bar in the Gateway Saloon, chatting with the bartender, pondering whether or not to proceed with your meeting in light of the Trooper's warning... Inventory:
toolkit
hold-out blaster
backpack containing -
change of clothes
bottle of booze
dirty poncho
control pad for ship
data pad with technical schematics
comm link
73 credits
stormtrooper belt
Nearby:
Adult beverage
seemingly forgotten credit stick (as noticed by
Findswoman)
WHAT DO YOU DO?