Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Jesse James

Pages: 1 ... 1276 1277 1278 1279 1280 [1281] 1282 1283 1284 1285 1286 ... 1321
19201
Newbies / Re: Geonosian...aka Tony Gerrard
« on: January 20, 2004, 02:21 AM »
Welcome to the scene Geonosian...  Seen you around at Scum before, and am happy to be the first (of many I'm sure) to say hey...  Take a look around and find your favorite places to participate. :)

19202
Hey Hasbro! / Re: video game characters
« on: January 19, 2004, 09:24 PM »
In the game I'm not sure that it's ever shown how Kyle's able to carry anything...  For the game's purposes, I'm sure they didn't bother messing with it.  Jedi Academy decided to restrict what you could actually lug around with you then...  That was kind of a nice change of pace since you needed to be selective as to what you picked as your weapon(s) of choice.

Not all those weapons are from the same game though anyway, but for him to carry all of that though, I suppose Katarn could;

-hook on his belt the Fusion Cutter
-Sling the Railgun
-Holster the Stormie Rifle
-Holster the Briar Pistol
-Do nothing with the Extended Stormie Rifle since it's just a stormie rifle with the stock pulled out
-sling around the Thermal Det. Bandoleir
-Use the backpack for the IM Mines
-Hook to his belt a Lightsabre hilts

I think I'd add an Imperial Repeater rifle to the list too...  It was a pretty important weapon in the original Jedi Knight and Dark Forces.

Kyle really seemed to carry a lot of junk in his first 2 games, and in JK he mysteriously made them disappear anytime he took out his sabre. :)

19203
Saga '02-'04 / Re: Jedi Warriors 4-Pack
« on: January 19, 2004, 09:22 PM »
the POTJ figure came with a purple, did it not?  I can't see mine from here to say for sure.  It could be possible that they made no changes to the production orders and instead just used the old POTJ orders to create the figure for the 4-pack.  That would've meant a purple saber would've been the color designation and the produced item I'd assume.

Why he was pictured with a green one on the back though, I do not know....  Just what they had on-hand for the product shoot perhaps.  That's not entirely uncommon I guess.

19204
Saga '02-'04 / Re: TRU Exclusive Vader's TIE?
« on: January 19, 2004, 09:19 PM »
I wouldn't doubt that this, and Red LEader were some of those repacked items...  Repacking vehicles is dangerous territory given the way higher priced items back up quick.  Hmmmm...  :(

The figures, if kept to a minimum in shipping, tend to move...  Ships though, I dunno.

19205
Saga '02-'04 / Re: TRU Exclusive Vader's TIE?
« on: January 19, 2004, 08:02 PM »
That is a neat find indeed.  I'd not seen this anywhere else...

When the original mock-up shots of the Red Leader were dug up by Scott I believe, wasn't there also a mock-up of a Vader TIE Fighter boxed set?

I could be wrong...  Maybe Scott can chime in since he has a better memory on stuff like that.  :)

19206
Saga '02-'04 / Re: Palace Luke's Unorthodox Articulation
« on: January 19, 2004, 08:00 PM »
That joint was actually an idea Hasbro bogarted from 21st Century Toys.  The initial waves of World War II 1:18 figures (German Infantry and U.S. infantry) utilized that very articulation in the knees and elbows of its figures.

My opinion of it is low though...  Even 21st wound up goiong with new hinges and swivels in its figures because the joint allowed for 2 positions that looked natural, but nothing in between.

For instance, a soldier can sit/kneel or stand, but walking poses and such looked awkward at best...

21st opted for a hinge at the knee that was sunk into the upper thigh instead of the typical pin joints Hasbro was using.

My take on articulation is that Hasbro's made the biggest leap in articuation in scales under 1:6 by doing large #'s of ball/socket joints.

It looks better than any joint I can think of (if executed properly), and to boot it gives the widest array of positions for a single joint.  It's relatively simple to create as well, and in theory the pins used for these joints could be created only a couple of times and reused repeatedly on other figures which would employ similar articulation styles.  This would eliminate some cost for the increase in articulation.

The first SW figure to employ that joint style was of course the Rebel Fleet Trooper from POTJ, but a couple figures have  had similar styles since.  The Maul Sith Lord from Saga, Sae See Tinn from Clone Wars line, etc...  

I don't think it's a terrible articulation idea, and it is generally an improvement.  It even looks real good on the Fleet Trooper since it resembles a fold in the fabric.  I don't think it should be the standard though, since ball/sockets are really the evolution of articulation on figures, can look seamless to the sculpt, and can acheive massive movement on a small-scale figure for a reasonable cost.  

19207
Other Collectibles / Re: Star Wars CMG
« on: January 19, 2004, 06:58 PM »
Yeah, I always dip back into things...  I try practicing any way I can to master certain techniques...  Everything from complex casting techniques (nothing's been as complex as casting minis though, and I doubt anything ever is), making true water-transfer decals that are high quality, etc...

In the meantime, just try to get what I can if I can afford it.

It's all one can do I guess.  :)

19208
Saga '02-'04 / Re: Jabba's Palace Wave
« on: January 19, 2004, 06:53 PM »
I'm loving the Lando...  That's shaping up to be a simply amazing figure.  I love that he finally got the holster/blaster as well.  

Looks to be well articulated also...  From what I can tell anyway.  It's pretty well hidden, whatever is there.

Rappertunie is interesting...  I'm  not sure I really care one way or another about this figure, but only because I don't really care about the character.  It's an SE character I just didn't really give a hoot about.  It'll help flesh out the other band members we got in the 2-packs though, and I would be interested in seeing the drummers then too.

Holo Luke is filling a Holo Luke Void...  Nothing more, nothing less.  The sculpt's a fine reuse of the Jedi Luke mold...  I'm sure they could've somehow improved it to look as nice as the Holo Sidious figure did.  THAT was a great Holo figure.  The Luke doesn't stack up, but it also is so insignificant to me that I'm content with this version and hopefully never seeing another one.  

To me, Lando's making the wave...  I noticed the pinched head in the photos too, but I think it's maybe a bit of an illusion.  I have a feeling it's gonna be a nice figure in person...  Probably even ranking up there as "great" in my book, for an effort from Hasbro anyway.  

19209
Other Collectibles / Re: Star Wars CMG
« on: January 18, 2004, 08:42 PM »
Hey Thomas, thanks for the kind words...  I'm not nearly that impressive though, haha...  But it's nice someone thinks so anyway.   ;D

For the toothpick thing, I actually learned to improvise tools like that when I built model military figures as a child...  Tamiya and some other companies put out some really REALLY amazing World War II model kits that my brothers got into, and then I started grabbing an odd kit here and there to make figures.  They had everything from BMW German motorcycle couriers to Artillery crews you could put on a German 88 model or Flak gun or whatnot.  Really neat stuff.  

Since I couldn't afford the expensive brushes at the time, and was spending $ on various things as a kid, I improvised the tools sometimes.  Pins, toothpicks, etc...  Even cobbled good brushes from cheap testors model brushes by cutting the hairs to a point and such.

Quote
The casting that you do sounds great and I am very intrigued that you are so adept at it. I have probably missed a thread of where you post your customs and miniatures and I apologize for not being a more well-rounded forum reader.

I wouldn't say I'm adept at it, but thanks. :)  I'm just self-taught because I wanted to get to know how to make my own pieces and cast entire customs instead of relying on Hasbro to make a decent figure themselves or only having one of a figure I made incase I wanted more than one.

You've missed no threads though, don't worry. :)  The few customs I have done I'm not really wanting to show right now...  Most I've scrapped and want to improve upon.  I have a lot of projects that are partly finished...  Those are mostly vehicles though.  My casting's been dead in the water for a while since I can't afford supplies at the moment and am out of most everything I need.  I have worked on scratch built vehicles and some modified vehicles but only have them partly finished...  One project's even been years in the making, and is nowhere near done, haha.  Sad...

Quote
To get the detail on the miniatures must be a total pain, especially if you have to apply sprues for pieces that extend out too far. The other thing is that the sanding and cleaning up must be a royal pain on something so small. I have tried my hand at jewelry and wanted to start using my tiny files and sanding tools and just flush them along with my work. I just do not have the patience.

Yeah, nailing detail right is a pain, and takes practice, but good minis painters really can do amazing work because a lot of minis are VERY intricately detailed.  The old West End Games ones were amazing, really.  If you ever get the chance to see some of them, they're worth a look.  The Lord ofo the Rings ones are superior even if you ask me.  Those are a diverse line...  There's even a vintage line, and the modern tabletop minis line that's out now.  I think they're the same scale too.  The vintage line my brother had all of, and he's a true master at minis painting.  He even was able to paint tattoos on figures in that tiny scale....  That just boggles my mind.  He has a vast array of speciality tools he uses to do his work too.  Lots of magnifying equipment, clamps, etc...  And the things look like real mini people when he's done too.  

It really does take a lot of patience and a steady hand...  It can result in some great items when you're done though.  The old SW minis are a neat side collecting thing too.

Quote
When you customize the 3 3/4" figure, I imagine it must be in many different pieces that you join when they are set. My obstacle has always been the engineering aspect of the action figure. The joints always come out mangled or oversized or not at all. I prefer a bit of a larger scale and I don't fear the small, I just abhor the maintenance of getting them to the finished product./quote]

A good way to work it is to build off an existing base, if you're casting a figure.  That way you get the correct joints and things.  not possible for a 100% handmade figure, but it's good for improving figures that Hasbro's given you a start to (or any other company).  Proper casting should yield a perfect copy more or less though, so it should work out...  I've done that just practicing, simply to see if I could do working joints...  I casted a Dr. Evazan upper body perfectly...  Was pretty neat. :)  There's other problems I'll run into then later, more advanced things I guess, but for a basic run it worked and I was pretty proud at the time.  It's just so darn expensive to get into though.

You'll have to post some images of your items you've casted, I'm pretty curious to see them.  At some point maybe I'll be able to post images of something I've done, but at the moment I'm dead in the water on the issue of customizing.  Eventually though.  :)  

If the minis line pans out to be a true minis battles game I'm probably not going to bother casting any minis anymore.  May as well just buy em I figure.  I just hope the game's as good as the old WEG one was.  That thing rocked...  I hope the minis are that nice (prepainted or not) and as diverse as WEG had.  

19210
Watto's Junk Yard / Re: What have you stopped collecting?
« on: January 18, 2004, 02:35 AM »
A thing I quit collecting recently was Star Wars lego...  Just too much $ to sink into a line when I'm sinking so much time into 3.75" Star Wars...

When I was a kid, I was big into MASK, Joe (ARAH), Sectaurs, Ninja Turtles, and Starcom.

Collected some Starcom as an adult but gave up then when Star Wars was really taking off again...

Gave up 12" vintage G.I. Joe which I started collecting years and years ago when I started going to flea markets with my family.

I was into lots of things...  Just Star Wars collecting now though, and the odd LOTR figure.  I want to go back into RC Cars as a hobby though (As my separate thread says), but that's more a different kind of hobby than "collecting".  :)  Though if you have the $ I guess you can have lots of cars...  I'll be lucky to have one.

19211
Watto's Junk Yard / Re: Anyone Into R/C Cars, Trucks, or Buggies?
« on: January 18, 2004, 01:18 AM »
BTW, here's a cool site I found for that track near me...  This thing kicks ass, it's a nice BIG outdoor track.

Wide lanes too, pretty sweet.

http://www.mcculloughs-offroad.com/index.html

Love this arial shot of the thing.  :)  



It's less than 20 minutes I'd say from my place.  Gotta love that.  Sadly it's the ONLY track here.

In Texas I guess these tracks are semi-common...  Or so I'm finding.  :(

Anyway, I just hope the people at the racing track are nice guys...  I hate getting into hobbies where there's a distinct dislike for the outsiders.  I was in this hobby long ago, but am sure I don't know anyone in it now.  

Nobody likes that feeling of being the new guy of course, but it's doubly worse when the hobby's full of people who are arrogant and stuck up.  Unfortunately I think the Star Wars hobby is getting that way too.

Check out some of the "Elitists" in it anymore...  Sheesh!  I was tearing through scum tonight, and there's so many guys there now that just look down on anyone...  It's to the point there's even names that are intended to be semi-condescending to the new guys, or to Star Wars fans in general.  

Hiearchey of geek-dome should never exist, but somehow some of the guys involved are making it that way anymore.  That's pathetic in and of itself.

I know from experience that a lot of the vets of RCing aren't privy to helping new people.  It's a competitive hobby too, so maybe that has something to do with it...  Star Wars doesn't have any reason to be that way, yet it still does.  :)

19212
Watto's Junk Yard / Re: Anyone Into R/C Cars, Trucks, or Buggies?
« on: January 18, 2004, 12:42 AM »
I have a handful within an hour, and in all directions, but they're not that great either.  Most of the "Good" shops are down in the city...  It's an hour or so to get to them, but like I said I always have to plan that right.  Not fun trips sometimes.

The Hobbytown store is great, I mean it's just huge and has 1/4 of it devoted to RC everything I would say.  I love it...  Hell, they even had Tamiya paints there!  It's been ages since I found any Tamiya racks at a local hobby shop.
:(  

I did luck into having that one shop dedicated to RC's open nearby.  Gives me some experts to converse with if I need them, and a mere 5 or 10 minutes away too.  Doubt I buy much off of them but fuel though.  Prices are surely too high.

I think I may run up with my Ultima and see what I can do to get a better run time out of it.  I love that truck but the damn thing's electric so it's run-times are short, and to me that's not acceptable since I'm not into racing.  It's fast, it's fun, it takes a beating like you wouldn't believe, but it just doesn't last.  :(

19213
Other Collectibles / Re: Star Wars CMG
« on: January 17, 2004, 05:40 PM »
Eh, it's still on topic I suppose.  It's related to minis I guess right? :)

Well, I don't really use a specific brush brand myself...  I use anything from needles and toothpicks on up to expensive brushes I pick up at Hobby shops.  There's a couple shops dedicated to RPG and minis gaming in Pittsburgh that you can get supplies specifically for minis at.

I tend to use a variety of paint for minis though, as their composition lends them to using most any brand of model or hobby paint.  Testors works fine since the plastics used are generally rigid.  The other minis are cast metal, so it's real easy to find paints that work well.  Keeping them from chipping is more a problem really.  Clear coats work fine though, but in that small a detail, if you want something like a single piece to shine with the rest of the figure being flat, then even clear coating can be a chore.

As for casting, I use poly-eurithane resins, which I also employ in customizing Star Wars figures as well, but casting miniatures is a side thing.  The intricate detail makes it difficult so some complex methods are  needed to do proper casts but it's cheaper than looking for metal minis from a line that was canned back in the early 90's.  West End Games had some of the best minis out though.  There's like a dozen different stormtroopers, and a dozen different Rebel Troopers...  It's great really.  

Anyway, on the brushes again, yeah I don't use anything particular...  Whatever looks really good to me for what I need it for is more what I look at.  Often times for the details though, like I said, I go with any tool I can rig at the time like needle points and things...  No brush seems good enough for me then, not when painting eyes in that scale, haha.  :)

19214
Watto's Junk Yard / Re: Anyone Into R/C Cars, Trucks, or Buggies?
« on: January 17, 2004, 04:13 PM »
I live up around Pittsburgh...  RC Cars aren't a HUGE hobby here, but I did find a track not more than 20 minutes from my place though, so that was a plus.

A shop opened in Vandergrift, a town up the river from me, and it's dedicated to RC...  Hobbytown USA opened this past year as well, but is over near the Airport which is on the other side of Pittsburgh entirely.  It'd be about an hour away on a weekend day or evening.  I love that store though.

Another shop is about 20 minutes away and now specialize in RC, but used to not have any RC stuff...  There's other shops around then within the city, but they aren't simple to get to, nor close.  About 45 minutes each at least, but they are RC specific.

There used to be a great shop here when I was into RC when I was young, called TC's RCs, but it burnt down and the owner packed up and left for Florida...  It was real close, like 20 minutes, and had a track in the basement that was great.  

At least I have found a neat place nearby with a track though, and I have options for where to go for help if I need it 1-on-1.  :)

19215
Watto's Junk Yard / Re: Anyone Into R/C Cars, Trucks, or Buggies?
« on: January 17, 2004, 12:02 AM »
Yeah, that's one I've been looking at, and it's one of the few Nitro cars to have reverse too, which I really want since racing isn't my main thing...  4-wheel drive's a plus too.

I'm hoping to get out there and find some new things out about other trucks...  Run time is a key for me also, tied with the ability to pop into R, so I gotta make sure I check all my options first.  

I am really psyched to get a new truck and drive some...  Maybe make some new friends in the hobby in my area, though I know of absolutely no established tracks around here.  Blah :(

Pages: 1 ... 1276 1277 1278 1279 1280 [1281] 1282 1283 1284 1285 1286 ... 1321