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Messages - Jesse James

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Watto's Junk Yard / Re: Zombie Movie Memorabilia Question...
« on: July 20, 2005, 05:16 PM »
My buddy's with a group who are starting a local TV show called "Its Alive".  He's doing make-up effects for it I guess.

Anyway, Pittsburgh used to have a show called Chiller Theater with a guy called Chilly Billy that hosted it and stuff...  It was a late-night bad horror film show, it washosted, had skits and stuff...  This new show my buddy's a part of is trying to resurrect that...  I guess Chiller Theater was the first show of its kind, and their concept for their show is very similar but some modern twists too.

You Zombie guys would like the commercial they did for Phantom Of The Attic Comics here in the city.  Zombies attack the store's owner and stuff, all shot just like original NOTLD footage.  Funny.

My buddy's annoying as hell about talking about the show, but it actually looks interesting to me now that I've seen its website.

Conventions / Re: 2005 San Diego Comic Con
« on: July 20, 2005, 04:31 AM »
Nothing like Matt coming in and going all GNT(T) on us to totally dispell all this happy sappy talk.  Nice.

Watto's Junk Yard / Re: The Official Shark Thread
« on: July 20, 2005, 03:22 AM »
I missed the Myth Busters episode that was gonna pick apart the Jaws films.

Did they figure out if a great white could be blown up by shooting oxygen tanks?

Revenge of the Sith / Re: Question...
« on: July 20, 2005, 01:09 AM »
Wait dafoo...  You said you like articulation but think Kenner's better? :)

I love Vintage collecting...  It means a whole other thing to me really, but I don't look at Vintage figures and think "this is better".  It's fun, but for different reasons.  Hasbro's stuff's "better" to me (mostly) though in sculpt, articulation, features, junk like that...  However, it's comparing apples and oranges, but given what oranges we have to compare to the apples, I'd still say Hasbro's apples are better than Kenner's oranges.

Under the Hasbro umbrella, Action Fleet has been produced...  Quite a bit actually. 

Condensing brand/company names under Hasbro's title is a simplification of things.  This means good things for us ultimately, as it means good things for Hasbro ultimately.  I'm ok with that if it means we don't see the Kenner or Galoob names.  They're just words at this point, but some of their employees are still there at least.


These Lava figures, and the Clone, may be something I have to weigh heavily as to whether or not I buy.  The Clone I was hoping to get 5.  A "team".  If they're $15 I'll grudgingly get 2 maybe, or perhaps only one for completists sake.

If Target's making this a sorta "permanent" thing on their pegs though, I bet the novelty wears off that the term "exclusive" often brings...  I think that moves this repaint stuff more than the figures themselves.

Revenge of the Sith / Re: "Evolutions" assortment...
« on: July 20, 2005, 12:54 AM »
Sweet, I musta even missed that picture Jared snapped!  hah

Wonder if the white variant will have the pilot helmet then?  I'd be surprised if it didn't come with it just because it'd require someone altering production orders...  Not a lotta work, but not something I expect them to be bothered with either.  Kinda like the holo weapons Holo Leia came with, then didn't come with.

Revenge of the Sith / Re: RotS Deluxe Clone 3-pack
« on: July 20, 2005, 12:46 AM »
I'm sorta glad, however I actually have liked a lot of the Deluxe figs this year.  Not everything was great, some sucked, but there were more hits than misses.  Part of me is glad if it's done simply so they focus on GOOD Clone sculpts over the 3-pack ones...

But losing good figures like Stass Allie, Crab Droid, and stuff like that...  That bites.

Revenge of the Sith / Re: Why there are no more pictures of Bly
« on: July 20, 2005, 12:45 AM »
Or at least have a 2nd one...  :)  Have display items and ones you keep back at the office, just in case.

It's not like cranking out a copy of it is tough...

The Wookiee Arcade / Re: Star Wars Strategy Game Coming
« on: July 20, 2005, 12:37 AM »
The controls worked fine, they were awkward...  To say they worked poorly isn't fair though.  They worked AOK.  Controling a 3-D environment isn't easy though...  But once mastery of the mouse controls, and also master of the keyboard is in place, it's a snap...  But it's constant as well.  Short of lulls after or prior to battles, it's really a constant thing...  A juggling act.  That's added excitement to a genre that's plagued with a sort of "routine" though.  I applaud the game for that.

You SHOULD have to master a complex series of controls to be good at the game...  Once you're good at it, it's a breeze to use though really.  The controls work though...  Awkward or not, they worked well for the game's engine.

Also, I don't know a single PC game that doesn't demand "the best", or a generally higher performance machine, when it's new.  Compare any FPS when it came out to the average PC's of the era, and average tends NOT to cut the mustard for quality gaming.

For instance, I know I played Jedi Knight on a non-3D accellerated machine when the game came out and I dealt with it...  JK's not nearly the same game with a 3D card as it is without.  Night and day really, but at the time 3D Accelleration wasn't something built into PC's so mine didn't have it.

Force Commander was the same way, so it's really no worse than most any other game on PC when they're new...  JK's a great game, one of the best, but I can't say I didn't care for the game because mY PC didn't play it well at t he time...  It was a graphic-intense game and my PC had to wait for an upgrade before I enjoyed every feature it had.

That's not a fault in the game though, but the platform...  If you're not into buying the latest and greatest, then PC gaming isn't a great route to go.  Consoles are probably more ideal since they're basically a dream for Game Developers to adapt for some years to only a specific format (or 2 or 3) rather than the balances required for PC game development.

And subsequently, that's why 99% of the time a PC game with console ports plays better on PC's (those set up for gaming anyway)...  And why ports from console TO PC (less common, but they happen, like HALO 1) usually suck pretty hard.  :-\

As per the newspost I did the other day, is doing another of their Casting Calls.  This time for "Masters & Apprentices".

Everyone's welcome to participate and create customs of a Master and his Apprentice to enter for the event.  Submissions are due by August 14th I believe, which is also the day the figures will all debut.

So crank out those Masters & Apprentices...  Off the top of my head, here's some good ones...

Anakin & Obi-Wan
Anakin & Qui-Gon
Anakin & Palpatine/Sidious
Obi-Wan & Qui-Gon
Biggs & Luke (Empire Comics Series?)
Luke & Mara Jade
Kyle Katarn & Luke
Jerec & Yun

Basically, you get the idea...  There's a lotta possibilities here.

I figured I'd toss out my Fodder list again...  All for sale, or I'd trade for select items.  My wants list is relatively small however, as far as customs stuff goes, however I'll gladly sell stuff as I mentioned.  Just thinning the herd here as it were...  too much fodder lying about.


POTF2 (NO accessories unless noted)

-Ponda Baba x 3 (2 without coat)
-Ponda Baba (Cantina showdown)
-Greedo x 3 (1st version)
-Yak Face x2
-Weequay x2
-Nein Numb
-Sandperson (No cloak)
-Jabba's Skiff Guards (Nikto, Klaatu, Barada)
-Hoth Chewbacca
-Momaw Nadon x2 (No cloak)
-Lando Calrissian (No cloak)
-Lando General Pilot x2 (No Cloak)
-Obi-Wan Kenobi (Cantina Showdown, no cloak)
-Obi-Wan Kenobi (No Cloak)
-Luke Skywalker x4 (Puchase of the Droids)
-Luke Skywalker (Saga Landspeeder pack-in)
-Luke Ceremonial (No Coat)
-Uncle Owen x2
-Sandtrooper (White Pauldron Cantina Pack-in)
-Hoth Rebel Soldier x2
-Hoth Rebel Soldier (Deluxe)
-Bib Fortuna
-Rebel Fleet Trooper x6 (No Vests)
-Princess Leia (Ewok Dress)
-Princess Leia (MMC Endor)
-Princess Leia (Jabba's Slave)
-EU Airspeeder Pilot x3
-Han Solo (Deluxe Smuggler Pack)
-Han Solo Carbonite x2 (No block)
-Han Solo (Bespin)
-Emperor x2
-Emperor (Seated/Throne Room Duel)
-Emperor (Flashback, no lightning)
-Darth Vader
-Darth Vader (Throne Room Duel)
-R5-D4 (BODY Only, no head pieces/missle)

Episode One (NO Accessories Unless Noted)

-Watto (Watto's Box)
-Jar Jar Binks (Mos Espa Encounter)
-Qui Gon Ginn (Soft Goods skirt)

POTJ (NO Accessories Unless Noted)

-Luke Skywalker (Deluxe Bacta Tank, no tank)
-Chewbacca (Holo Chess)
-Chewbacca (25th Anniversary 2-pack)
-Aurra Sing

Saga (NO Accessories Unless Noted)

-Anakin Skywalker (Deluxe Geonosian Assault)
-Anakin Skywalker (Tatooine Camp Ambush)
-Anakin Skywalker (Swoop Rider)
-Tusken Raider
-Teemto Pagalies
-Qui-Gon Jinn
-Obi-Wan Kenboi (Jedi Pilot)
-Darth Maul (Sith Lord/Red trim)
-Darth Vader (Bespin Duel)
-Grand Chancellor Palpatine
-Orn Free Taa x2

Miscellaneous (Items as described)

-Jabba's Palace Carbonite Block x2 (Thawed version)
-2 complete Geonosian execution poles/tower things
-6 "Corps" style construction figures
-1 Wing Commander "Cat" guy
-1 Robocop figure
-1 modern Salicious Crumb figure
-Various G.I. Joe figures (from Spy Troops, VvV, etc. 2-packs)


-Episode One Battledroids
-POTJ Boomer Droid Battledroid
-Naboo 4-pack (TRU exclusive) Battledroid
-Blue Pilot Droid
-STAP w/Battledroid
-Power Team Elite Accessories (Oil Drums, boxes, "Hedgehog" obstructions, watch towers, etc.)
-Vintage MLC-3 Mini-Rig
-Hoth Accessory Set "Tank Droid" & Energy Box
-Saga Red Battledroids (basic figure or 3-pack CW droid)
-Super Articulated Clonetroopers (ROTS or AOTC styled)
-AOTC Clone Pilot
-Episode One Pez Dispenser (Electronic, Gragra/Swokes Swokes One)
-Clone Rifles (like everyone else, haha)
-POTJ/Saga Imp. Officer figures
-Saga Captain Antilles figures (complete)
-Saga Rebel Pistols (Antilles/Dodonna/Gold Leader)

Looking for a few ROTS items too, like the basic Charred Anakin (removable cloak and limbs), Wookiee Flyer, Vader w/Med Table, Clones (#6, #41/SA, Black Pilot, Commanders, etc.), and VOTC Stormtroopers (hah, yeah right) of course should someone have extras they are parting with.  ;)

No harm asking.

Conventions / Re: 2005 San Diego Comic Con
« on: July 19, 2005, 05:18 AM »
Matt, you honestly don't get enough praise for helping people out...  Some guys talk big game about what they do for the hobby, but you actually put your $ where your mouth is and always go the extra mile to help everyone out that you can...

You got my respect bud...  You do more than the vast majority to make the hobby "better" for people, and give a lotta guys peace of mind that you will help them out if it's at all possible.

A general vote of thanks, not just for your efforts at this year's SDCC, but all the other efforts I know you go to, to make sure Star Wars collecting fun for people.  Thanks man.

I hate dumb ass mother ******* as well.

I also dislike hangnails.  Got one right now and my toe hurts like... well...  like the above pet peeve.

Watto's Junk Yard / Re: Thoughts and all that sappy stuff
« on: July 19, 2005, 04:53 AM »
I'm glad to hear the good news about your treatment Shannon.

Still keeping you in my thoughts, and hoping for a speedy recovery for you.  Before you know it you'll be feeling good.  BTW, being a girl isn't an excuse for not cluttering your house up with SW junk.  You gotta work on that if you're only getting one smart remark.  Even children offer me a dozen or more smart remarks when they see this mess.

The Wookiee Arcade / Re: Star Wars Strategy Game Coming
« on: July 19, 2005, 03:18 AM »
How fast or slow the game plays is your system, not the game...  Granted, at the time FC came out it pushed even fast machines, but that's what you have when gaming expands beyond what average PC's can handle...  I had gotten a top-of-the-line graphics card at the time so my system handled the game with it only getting choppy every whipstitch.  Can't blame the game there though.

The camera's tough to control, but that doesn't necessarilly mean the controls are bad.  They just need to be learned.  It's not 2-D gaming so a camera that rotates and pivots for a 3-D environment is a necessity.  Realism dictates new controls...  Tough to get used to, but effective, which is the ultimate goal...  The controls worked.

I'd cite AI being a worse issue than the controls myself...  enemies aren't overly bright, even for that era of gaming.  On a completely new engine, they really could've enhanced that level of the game but chose not to.  It made it too easy at times.

On the issue of the units, that sucked without a doubt, but like I said, at the time 60 units per side wasn't bad really...  So I can't see it as a real fault against FC relatively speaking.  It'll just be nice to (assuming it is different) have more units fielded during ground combat in EaW.  Obviously it should though considering Force Commander's how old now? 

60 individual units was pretty spiffy at that time FC came out though...  Infantry was THE only flaw with a 60 unit limit though, like I mentioned.  If each soldier counts as a unit, that sucks.  Especially when you had to have infantry just to man/occupy structures for protection.  In newer 3-D RTS games units are limited based on average PC capabilities of the times the game is developed, so 100's of thousands of units won't be fielded in EaW either...  It'll be limited.  I just think they'll improve how you field infantry though.  Instead of a single soldier, soldiers will be fielded by squad or platoon, and you'll see all those troops on the field, but as the "squad" takes damage you'll see guys drop like flies and the unit becomes less effective.

IE: a tank = 1 unit, a squad of a dozen troops = 1 unit...  Force Commander wasn't developed with that kind of thinking in mind though since it hadn't really ever been thought of.  ME:TW and R:TW are games that really established that concept to make gaming more realistic though, and it worked great.

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