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Messages - Jesse James

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17686
Toy Reviews / New JD Review: Sora Bulq
« on: April 13, 2006, 03:29 AM »
Another week, and of course another review.

This time we are taking a microscope to one of the BIGtime steamers of the Geonosis Wave.  The Jedi Knight/Master guy Sora Bulq.  Check out the Full Review Right Here.



So what is it that Hasbro flubbed with Sora Bulq?  Well honestly, they were hitting all the marks till *drum roll* articulation came about.  It's typical of 2006, but with Sora Bulq it was probably the most annoying lack of articulation because the figure actually has 2 articulation points NOBODY cares about, and at the same time lacks knee joints, and thus lacks real poseability.

The arm articulation on him is stellar though and I feel the headsculpt is one of Hasbro's better efforts, at least on a Jedi figure.  There's a lotta detail there, and the way the dreadlocks hang separate of the figure, they're great looking.

The arms are super poseable too, and he can pull off great poses from the waist up, but for some inexplicable reason Hasbro toy designers said that Sora Bulq needs ankle joints but not knee joints...

WTF?   ???  Why would you articulate the ankles, but not the knees?  They did this with the Mustafar Sentry, The Utapau Warrior, and the Neimoidian Warrior...  And to be honest, and blunt, it didn't do a goddamn thing to help any of the above figures.

Why would you articulate a figure's ankles and not his knees?  That just doesn't make an ounce of sense to me...  Does it to you?  I don't know.

Anyway, read the review and share your thoughts...  Vent if you want because I felt like it too.

17687
In my area, Target is all there is to pick from and they're $6.64...  WM's mostly don't even have pegs, and those that do are over $6.  KM has nothing...

KB is $6.99...  TRU $6.99... 

17688
Saga Collection '06 / Re: How many times have you...
« on: April 12, 2006, 05:02 PM »
Cody...  Never.  Don't have one yet.
Scorch...  Never.  Got two of the 3 I need (2 for me, 1 for gf's son) via a friend locally.
Utapau Clone...  Several times now, but never more than 3 at any given time, and only saw three once.

And to add to this...

UGH crap...  Never.  I've not seen one UGH figure to-date.  I have seen Titanium UGH's though oddly enough.

17689
Saga Collection '06 / Re: Battle of Endor Wave
« on: April 12, 2006, 04:59 PM »
I agree with that Hunter.  The DSG has me worried because I too want a nice hefty army of him.  He doesn't look to blow the old POTF2 Gunner out of the water either, so that's nice to still have a figure that "fits", but the new one is amazing.

I plan to display most of mine sans armor and use my POTF2 as the armored one in my displays... 

Jerjerrod looks comical really.  More like a generic officer than Jerjerrod...  Not unlike the Piett figure who I don't think looks like Piett very much.

On a nitpicky note, it's nice to see them getting IMperial uniform colors right finally, and doing so routinely.  Ozzel was all wrong, Tarkin and Motti weren't quite perfect (though Motti's close), but Piett, and now Veers and Jerjerrod seem spot-on to their colors, so that's a major plus to me.

I'm still disappointed at the levels of articulation in 2006 though.  It ain't 1983 here...  Can we get some knee joints? Even simple hinged knees are better than nothing at all.  It's a tad lame of Hasbro, especially with the crappy prices we're dealing with.

17690
Saga Collection '06 / Re: Ultimate Lucas Collection
« on: April 12, 2006, 04:56 PM »
I'm ok with it too overall but the price is iffy...  That's what gets me the most.

Still, obscurity means you don't generally want much more than one of each depending on your collecting habits.  So the price is a little easier to swallow because of that...  If the set was $30 even though, it'd be much better IMO, and I'd likely kick in for a second one.

Anyways, I'm glad the images are being scoured over by our readers.  The packaging on that is pretty spiffy actually, and something different.

17691
Saga Collection '06 / EpIII Heroes
« on: April 12, 2006, 04:52 PM »
A brighter color would be in order I think Legois...  :)

And the Greatest Hits stuff really has me interested now after seeing Wave 2.  I'm in for some of those.  I'm wondering if the Preview Wookiee is just the Preview one or if the paint will be different in some way?

Be nice if the 501st was different to some extent too but oh well.

I think they improved.  Much better choices the 2nd time around.  Ones I"ll buy.

A fixed Bly would be nice though since he's been a pain to find.

17692
Saga Collection '06 / Re: Battle of Coruscant Wave
« on: April 12, 2006, 04:49 PM »
Jared is owed some kind of royalties from Hasbro because he can make any POS look incredible.

Not that that Obi is a POS, but let's face it nobody wants to pay $7 for a fabric cloak for their Pilot Obi's they already have.

Now though, I want that Obi-Wan...  It's perfect.

17693
Jon, I agree about feeling cheapened...  Plus, they're droids we already have, and not exactly exciting color choices.  Neither did much in the films, though to Q5's defense he'd be perfect for the Death Star obstacle course. :)

An R5 would be nice though...  Still these appeal to me because they're something vastly different than we're used to, and at this point astromechs are tough to improve upon...  You almost have to go the gimmick route, so I'm ok with them as is.

I still have to order these new ones if I want them...  With how nice R2 is, I really want the set now, but an R5-D4 would be appreciated next time just because.

17694
The sandtrooper suddenly looks more appealing by our early shot of him...  Part of me wishes they were cheaper for customizing fodder. ;)  The Fett head and rifle are nice but at $15 that's pushing my boundaries of what I'm willing to spend to just get bits and pieces to duplicate.

Bossk and IG-88 are my certain buys though...  WHy Bossk you ask?

Because Trandoshans gets all da ladies...  Jockin' the Wookiee's and slappin' the ho's.  That's livin' Trandoshan style.

17695
Customizing Tips and Tricks / Re: Casting of the Twins - wip
« on: April 12, 2006, 05:03 AM »
Well, the RTV Silicone mold will break down, and eventually, after so many uses (depends on the quality, etc.) it'll start sticking to casts and tearing...  My first mold I made was a POnda Baba head (few undercuts, nice and rounded, etc.).  I probably pulled 50 casts from that mold in practice and after a while, a blue piece was here and there stuck to the casts...  It was part of the inside of the mold.

The release agents are just something that helps the mold last longer...  If you're pulling hundreds of casts, which you may be, it's useful to an extent...

The only thing I've used the vaseline/gasoline mix for is to keep halves of a 2-part mold from sticking together while making the mold...  This is just a brief rundown of what I mean for those unsure...

-I make my mold box and fill the bottom with sculpey III, and with the head (or whatever) inside the clay HALF way.

-I fill the mold box, covering the OTHER half of the head that's exposed out of the clay, with Silicone...  It cures.

-I remove the clay and turn the cured silicone half of the mold over into the mold box so it's now on the bottom...  The exposed half of the head is facing up now instead of down before.

-I then put the THINNED gasoline/vaseline mixture over the top of the silicone (not the head, though it doesn't matter if it gets on there so long as it isn't thick and distorting the details of what I'm trying to cast).

-I pour more silicone in the mold box filling it up again....  It cures.

-I demold, and the gas/vas mix keeps the two halves from sticking.  They separate perfectly...  The head doesn't have to be "worked" out of the mold, so there's no risk of stretching the mold or losing detail there...  It's pretty perfect, just more work, and generally used for parts with sharp undercuts and complex designs.

17696
Newbies / Re: The Wookie Arrives
« on: April 12, 2006, 04:36 AM »
Congratulations on 3 years Justin.  I'm not sure how many I have now...  I forget when I came aboard and walked away from all the crap I was dealing with elsewhere.

17697
SD gets Comic Con, they're already spoiled.

Pittsburgh has nothing...  We need this, and we have a brand new downtown (or as we see here, Dahn Tahn) Convention Center...

You guys haven't lived till you have eaten a Primanti Bros. Sandwich.  Long live putting everything on the plate onto the sandwich.

17698
Joe Defender / Re: G.I. Joe Toys Thread
« on: April 12, 2006, 04:33 AM »
Since some of these are showing at TRU I may get some of the 3-packs...  The one with Covergirl looks nice, as does the Vietnam one.  The Sigma Six stuff isn't selling around here, so I'm glad to hear basics are back to some extent.

I was wanting to pick up some of those single-carded figures too, I hope they're out and about.

17699
Feedback / Re: Darth Slothus' feedback
« on: April 11, 2006, 08:16 PM »
One deal done, second one started...  Jon sent me ANOTHER box of many goodies this time, and sent them earlier than my finances can handle so I appreciate his promptness and hope to be in his good graces soon. ;)

Thanks Jon for the help, you really have come through (again) for me.  One of the best traders I've dealt with...  RIght up there with Colman, and that's an ultimate Complement in my book.  Jon's a major help.

17700
Customizing Tips and Tricks / Re: Casting of the Twins - wip
« on: April 11, 2006, 05:13 AM »
Nope, not at all.

Gasoline thins out vaseline (sp?) well...  It makes a much more "manageable" material for working with latex's...  I've had no adverse effects to casts either, or plastic pieces I've been making molds of, so it's a cheap option...

now, bare in mind I've NOT used that as a de-molding product either...  I've used it as a barrier when wanting to make two separate halves of a mold.  It keeps the RTV Silicone from bonding, acting as a very thin, but not runny, barrier for the Silicone...  It's something I figured out while I was practicing making 2-part molds a while back...  Works fine.  I've never coated the inside of a mold with the materials and cast a head then de-molded it with that concoction, but I don't think it would harm it...  As with everything casting though I've found that a lot of trial and error is in order when you're starting out.

I've had little use for de-molding agents, though there will come a point where your mold is prone to sticking to casts...  Usually after a number of molds.  The de-molding agents that are out there then usually help keep that from happening (it's usually a sharp detail on what you're casting that'll actually stick to the mold and tear it while you're trying to de-mold the cast).  Some people de-mold using talc powder to help molds release (also fills possible air bubbles well in your mold so there aren't marks on the cast), others use release agents you can get from casting suppliers, and I have read the thinned vaseline (with gasoline) can work if done right...  It's an option at least.

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